WayTooManyGames
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WayTooManyGames

We play the good, the bad, and the so bad it's good.

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I think it’s safe to say that 2019’s Death Stranding was (and still is) director’s Hideo Kojima’s weirdest game to date. A post apocalyptic delivery simulator that has what’s essentially a mailman traveling across America to deliver packages whilst avoiding threats from the afterlife. It is a divisive game that...

Kyle Nicol·April 3, 2022
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It’s no surprise to me that the first game the 2019 founded development studio WolfEye Studios is an ARPG Immersive Sim. The Founder/Creative Director, Raphael Colantonio, and CEO/Executive producer, Julien Roby, both came from Arkane Studios and worked on one of my favorite Immersive Sims, Dishonored. It was clear by...

Jordan Hawes·March 31, 2022
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The Syberia series is a beloved classic and has been around for quite a long time. Developed by the Belgian comic book artist and video game designer, Benoît Sokal, the first Syberia game was released in 2002 and was met with critical and commercial success. Syberia II came out two...

Heidi Hawes·March 30, 2022
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Alien Pixel Studios were basically known for their Polandball creations up until very recently, it seems. Their latest title, a multiplatform effort called Unbound: Worlds Apart, debuted to little fanfare but I was immediately captivated by what I saw. Its visuals were too eye-catching to be ignored. The style of...

Aaron Price·March 29, 2022
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Do you remember Midway? Remember the good old days when they would pump out a ton of arcade titles and other random home console games? Granted, most of their later stuff wasn’t very good, but I do miss the kind of gameplay approach basically only they were able to ever...

Leo Faria·March 29, 2022
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There’s nothing more epic than giant mechs and monsters duking it out. The scale, the devastation, the apocalyptic themes, there’s a reason the concept burns so strongly in pop culture. Optimus Prime, Godzilla, Ultraman, Gundam, fights are just so much more exciting when everyone’s taller than skyscrapers and somebody can...

Thomas Medina·March 26, 2022
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We are coming up on ten years since the original release of Rune Factory 4, and two years since the newly released version, Rune Factory 4 Special. Since then there has been a ton of work into bringing the next game in the series to fruition, so it’s finally time...

Aaron Price·March 22, 2022
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Much like Hideo Kojima’s 2019 release Death Stranding, ever since its announcement, Ghostwire: Tokyo has been shrouded in a heavy coat of mystery. People weren’t quite sure what to expect from it, other than a supernatural mystery with spooky elements. Tango Gameworks have already proven themselves to be a solid...

Kyle Nicol·March 21, 2022
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I won’t lie, I’d been looking forward to The Cruel King and the Great Hero for quite a while now. After all, this was the successor to The Liar Princess and the Blind Prince, which won our hearts back in 2019 with its beautiful art style and super saccharine premise....

Heidi Hawes·March 17, 2022
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The Nintendo Switch has become a safe haven for the titles that, previously, would have raised a massive number of eyebrows across the globe. Coming from a perceived “family-friendly” console, people often forget that Nintendo’s roots were all about the bizarre and questionable games that got released, specifically on the...

Oliver Shellding·March 17, 2022
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Tunic has felt like a long time coming with it being five years after the initial announcement at E3 2017. However, it is understandable considering it is made by a single developer, Andrew Shouldice. Tunic immediately caught my eye with its art direction and bold color palette, but most of...

Jordan Hawes·March 16, 2022
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Released back in late 2020, Ghostrunner is, without a shadow of a doubt, one of my favourite games released in recent years; I even went as far as giving it a 10/10. It impressed me thanks to its ridiculously fast-paced, wall-running gameplay, mixed with challenging encounters, tough combat and fantastic...

Kyle Nicol·March 16, 2022
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