Rock Paper Shotgun
Avg Score

Rock Paper Shotgun

We write about PC games, and things to do with PC games.

Online MediaCorporate Media

Latest Reviews

But the deeper we delved into the game, the less we were debating as Barbara and Kevin, and the more we were debating as Vincent and Leo. We had identified with our characters, and we were advocating for their respective views and wants. Usually, in the course of gameplay, a...

Kevin Wong·April 4, 2018
Read

PixArk doesn’t have an identity of its own, but it doesn’t do a great job of impersonating Minecraft or Ark either. It’s managed to capture just about every feature, good and bad, but there’s not a lick of cohesion; even the art style frequently ditches cubes. Pick a style! I...

Fraser Brown·April 3, 2018
Read

Far Cry 5 is frustratingly uneven as a whole. From minute to minute its combat systems are the best in the series, and its vehicles handle better than those in previous games as well. Its landscapes are a delight, their details rich and worth exploring, and you get to develop...

Alex Wiltshire·March 29, 2018
Read

Rare unquestionably need to apply new meat to these beautiful bones. I've enjoyed the ambience of Sea of Thieves so much that I want it to be something that stays in my life for a long time to come, but, in its current state, I know that is impossible. There...

Alec Meer·March 23, 2018
Read

I don’t think I’m ready to move on from Fortnite, but Darwin Project is actually shaping up to be the more unpredictable and intriguing of the pair. It’s definitely lacking in the polish department, though, and its single mode doesn’t seem like the best way to enjoy the game. A...

Fraser Brown·March 20, 2018
Read

It's still a bloody good time-troubling tactical shooter though, even if I wish it had more space to explore the world, and more variety in the tasks and locations. Think of it as a snapshot though, a malleable freeze-frame that captures one aspect of life in a particularly gleeful cyberpunk...

Adam Smith·March 6, 2018
Read

It's a solid reminder that the very best arcade games were finely measured things, gratifyingly balanced between challenge and scale, at least when their owners didn't jack up the difficulty to drain kids' pocket money. Household Games clearly have vision and creativity on their side, as well as some very...

Dominic Tarason·March 6, 2018
Read

Metal Gear Survive is the game I want it to be about... 10% of the time. When there’s a rare section where stealth is the best approach. When I just manage to defeat the final wave on a protection mission, thanks to strategic placement of defences. When I’m thinking my...

Matt Cox·March 1, 2018
Read

Where The Water Tastes Like Wine is out today, and is available for Windows, Mac and Linux, via Steam and itch.io for $19.99. Disclosure: former RPS columnists Cara Ellison, Leigh Alexander, and Emily Short were part of the vast writing team for the game.

Adam Smith·February 28, 2018
Read

In trying to strike a balance between complexity and accessibility, Rise of Industry has hidden a lot of the nitty gritty details that you really need to understand how well your business is doing. It arguably makes the game harder, even if it’s initially less daunting. And while I’m getting...

Fraser Brown·February 27, 2018
Read

Eco is one of the boldest crafting sandboxes I’ve come across, and smartest, but despite its ambitions it’s still very much beholden to the same tired, old gathering and crafting cycles we're all very familiar with. The big picture stuff, forging a civilisation and saving the planet, that’s utterly captivating,...

Fraser Brown·February 20, 2018
Read

Fe

Unscored

Fortunately for Fe's sake, it's receiving a cross-platform release, and hopefully will find its audience through PlayStation, Xbox and Switch. But the PC build will receive a fraction of the sales it deserves, at the hands of the hubris of its publisher.

John Walker·February 16, 2018
Read