

Rating
A Way Out
From the creators of Brothers: A Tale of Two Sons comes A Way Out, an exclusively co-op adventure where you play the role of one of two prisoners making their daring escape from prison. What begins as a thrilling breakout quickly turns into an unpredictable, emotional adventure unlike anything seen or played before. A Way Out is an experience that ...
Details
- Released
- March 23, 2018
- Developer
- Hazelight Studios
- Publisher
- Electronic Arts
How it plays
Time to beat · 12 player times (IGDB)
Up to 2 players
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A Way Out Reviews
Professional reviews from gaming critics
A Way Out not only holds itself alongside the best coop titles out there – it surpasses them.
A game that takes what came before and redefines what is possible in co-operative storytelling, with a level of detail and polish far beyond what could be expected of a small team.
Break out of prison with a friend in this amazing, heart-wrenching, cinematic masterpiece.
On the heels of Brothers, Josef Fares has given us A Way Out, a rich and thoughtful independent darling that delivers on a story that respects its characters and remains grounded, hardly ever resorting to nonsense action just for the sake of it. Though we predicted the game's ending before it happened, the conclusion hit us like a truck. With its extremely reasonable pricing and share play, A Way Out is a must play from one of the industry's most talented small teams.
A Way Out is a pithy cooperative adventure game that carefully explores the grey area between good and evil, complemented by dual protagonists Leo and Vincent’s contradictory masculine archetypes and charming back-and-forths. Heart-pounding chase scenes and complex twists bolster this emotional tale all the way to its high-octane climax, which stayed with me long after the credits rolled.
Timing button prompts, ruining emotional cutscenes, coordinating madness, and endless mini-game distractions. A Way Out is a co-op game like no other that you shouldn't miss out on experiencing.
A Way Out is a unique blend of cinematic narrative and couch co-op gameplay that is unlike any other video game out today, for the simple fact you need two
It’s highly inconsistent, but this is still one of the most daring co-op games of recent years and shows how well playing together can work for story-based games.
It’s a nice experiment and I enjoyed a lot the Friend Pass, which secures you the opportunity to invite any friend, any time, without any need to own a second copy of the game. That’s the first time a video game has been this inclusive, and if that comes at an apparently overpriced $29,99 I’ll be fine with it. With some refinements here and there, the formula overall set to allow Josef Fares to establish as one of the top members in the game direction community and one who could stand a...
I truly enjoyed having the chance to play this game and hope to see more games like this to follow.
But the deeper we delved into the game, the less we were debating as Barbara and Kevin, and the more we were debating as Vincent and Leo. We had identified with our characters, and we were advocating for their respective views and wants. Usually, in the course of gameplay, a game's character becomes an avatar for you. But A Way Out accomplishes something far more subversive and bold. Eventually, for better or for worse, you become an avatar for your character.
A Way Out merges narrative games with couch co-op, and the result is a smart and emotional experience so good that it had to be reviewed by two Kotaku writers. We’ve never played a cooperative experience like it.