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Turtle Rock hasn't been shy about getting Evolve into the hands of players. The developer provided play sessions at virtually every gaming convention over the past year, and offered fans extended alpha and beta sessions before release. That "proof is in the pudding" approach revealed the core gameplay experience of Evolve, but also opened...

Jeff Marchiafava·February 11, 2015
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Gunman Clive 2 catches you off-guard with its wild trajectory and quiet sense of humor. It begins as an old-school shooter with a western slant, and while it never completely abandons that premise, you quickly find yourself flying through the air, riding in mine carts, and leaping from the backs...

Kyle Hilliard·February 5, 2015
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Upon seeing Greek pottery art at a museum last year, I remarked to a friend that this would make a cool video game. “Someone is totally already doing exactly that,” he replied. I’m glad someone had the idea way before me and had the skills to execute it so well;...

Bryan Vore·February 3, 2015
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Iona is a precocious young girl who lives in an island cabin with her two sisters. After the mysterious death of their parents, Iona’s older sister, Hickory, becomes the matriarch of the family. Unfortunately, Iona and Hickory’s relationship is wound tight with all the usual sibling rivalries and childhood egocentrism....

Ben Reeves·February 3, 2015
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Techland originally introduced the Dead Island franchise using an emotional reveal trailer that showed a family being affected by a zombie outbreak. The finished product, though fun, had a campier vibe than that somber announcement trailer. With Dying Light, Techland comes closer to capturing the feeling of that trailer better...

Brian Shea·February 2, 2015
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Other Ocean’s #IDARB, or It Draws a Red Box, began as a tweet from developer Mike Mika asking for input from his followers on a project for which he didn’t have any particular plans or ultimate goals. After continued input from the community, the result became #IDARB, an eSports game...

Kyle Hilliard·January 30, 2015
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I'm glad Life is Strange exists. Developer Dontnod (which made 2013’s Remember Me) isn’t afraid to focus on narrative and challenge the player with choice, but even more impressive are the subjects that are usually taboo for video games. Life is Strange is genuine, grounding itself in real-life struggles, but...

Kimberley Wallace·January 29, 2015
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The PlayStation-era of games is often criticized as a generation that has aged poorly, thanks to muddy 3D visuals and controls. The 2002 GameCube remake of 1996's Resident Evil fixed the former, but some still found the infamous tank controls cumbersome. This new remastered HD iteration frees the game from its sluggish shackles like...

Tim Turi·January 19, 2015
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Outside of retconning Saints Row’s lore, or sending the 3rd Street Saints on a time-traveling adventure, Gat Out of Hell would appear to be the final outing for the purple fleur-de-lis. Over the course of four games, the Saints paved a trail of glory unlike anything we’ve seen. Their ambitions...

Andrew Reiner·January 19, 2015
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Practically any game can catch my attention with the words “It’s like Metroid.” Of course, a conceptual tie to Nintendo’s classic series isn’t a free pass, but the time-tested formula is a great place to start. In the case of Xeodrifter, it serves as a solid framework to deliver a...

Joe Juba·January 14, 2015
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After years of dormancy, space combat titles are flying back into the limelight. Wing Commander’s Chris Roberts is heading up Star Citizen, Eve Valkyrie is the dogfighting wingman for the Eve Online, and No Man’s Sky is poised to pave the way for a procedurally generated universe-exploring experience. All of...

Daniel Tack·January 5, 2015
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I used to love trips to the computer lab when I was in elementary school, because it meant that I got to play games like The Oregon Trail and Number Munchers. I didn't even realize that I was learning; I thought my teachers were suckers for letting me spend school...

Joe Juba·December 16, 2014
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