Rock Paper Shotgun
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Rock Paper Shotgun

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So, yeah, bit of an odd spot, in the end. It was free for a bit last year, which makes it strange that it now costs over a tenner. It is definitely visually improved, but still looks very dated. And the remastering apparently didn’t include addressing the game’s many issues....

John Walker·May 5, 2016
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The game’s huge for its genre, a good dozen hours at least of bouncing, flinging, zapping and triple-jumping. The new sections only make it better, the new skills fit in perfectly. Few games come close to being this well made, this lovingly animated, and so madly pleasurable to play. If...

John Walker·May 3, 2016
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I've spent a few days playing Battlefleet Gothic at this point, and I don't have all that many criticisms. I've a few small complaints, such as wishing the camera would pull out farther, and I wish the it was easier to see the specialties of ships as you're selecting them,...

Daniel Starkey·April 22, 2016
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The Banner Saga 2 is a beautiful sequel. There are moments where, as I watch the drama unfold in the dialogue and cutscenes, I almost forget I'm playing a game that came out in this decade. There's an evocative sense of timelessness about the story and world that few RPGs...

Steven Messner·April 19, 2016
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Then again, while this suite of options is probably something those playing on console will find interesting, I can’t see it appealing to all too many PC players - simply because there are already a multitude of Fallout 4 mods out there that do a similar, if not better, job...

Joe Donnelly·April 14, 2016
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Overall, Ashes isn't bad, it's just very plain. Gorgeous, but plain. There's nothing here that hasn't been done before and done better. And I certainly don't think it has the spark that made Company of Heroes so excellent, despite what the developer may suggest (even if you can make a...

Brendan Caldwell·April 6, 2016
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Whether it actually improves your typing I'm not sure, but it gives you statistics on your speed and so on, which you can compare before and after I guess. I'd not see the game that way at all, though, and instead recognise it as a novel (fnarr) way to play...

John Walker·March 31, 2016
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And you can’t stay mad even when bumping against one of the few frustrating sections. Samorost 3 is so bursting with life, so lovingly crafted, that it’s impossible not to adore. I cannot think of a game whose soundtrack comes close to this, and few that are so pretty. Gnome’s...

John Walker·March 24, 2016
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The overall result is a delightful, charming, and relaxing affair. It's a Sunday afternoon television of a game, and goodness me, does that have a place. It's funny, daft, and the look is incessantly fantastic. Backgrounds are beautifully drawn, characters are well animated, and the voice cast are all modestly...

John Walker·March 22, 2016
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I still adore this game. It’s still the smartest, most elegant, most entertaining adventure game ever made. And now, if you want, it looks new and sounds amazing. Not having Laverne sound likes she’s underwater is a real joy. More could have gone into adding detail to particular scenes, and...

John Walker·March 21, 2016
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If the next episode has a stronger architectural design, it might well erase many of my criticisms. I'd thought the piecemeal model might work to IO's advantage, allowing them to refine and reflect between releases, but we won't know for sure until we can see the whole picture.

Adam Smith·March 10, 2016
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A rushed ending is really the game’s only let-down. A larger conspiracy, or more surprising reveal, might have given it a heftier punch. And it certainly needed a few more puzzles in the later stages, a bit more to do. But these are minor niggles in a really splendid adventure...

John Walker·March 8, 2016
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