Rock Paper Shotgun
We write about PC games, and things to do with PC games.
Latest Reviews
In terms of where this opening salvo of game leaves me, I'm interested to see how some of the characters progress and wary of others. The latter is because some of the jerks are so clearly going to take their douchebaggery too far and I don't trust historical novels to...
There's a raft of smaller, more under-the-hood changes I've not even mentioned, but all of which further serve to ensure your campaign does not stomp down the same path every time. It's even cranked the graphicsosity dial up a little too, with improved lighting making everything pop that much more.
LawBreakers
That would be a real shame, because LawBreakers is more than good enough to foster a large community. Its zero gravity segments offer something that no other FPS can, and everywhere else it’s a solid, polished shooter. If you like the sound of it then I’d jump in now and...
When that patch does come out though – and for everyone else who doesn’t have AMD cards – then Hellblade is well worth buying. Some segments are a slog, and mechanically it's nothing special, but it’s worth battling on to experience the multi-layered story that explores themes that other games daren’t.
West of Loathing
This doesn't stop WoL from being a joy, though it may mean I drift away from it after a while. For now, whenever I fire it up, I hear the bouncy cowboy soundtrack (itself full of gags, like a tiny wind-up piano you can carry around to play a different,...
Sundered
The result is a completely wonderful Metroidvania, but at the same time, another Metroidvania. Its distinctive animation is worthy of accolades and awards - it is simply astounding. And its novel approach to being mobbed for combat has merits, alongside some frustrations. Neither dramatically shifts the game away from the...
Tacoma
As with Fullbright's previous game, Gone Home, Tacoma won't be for everyone, but it's a masterclass in environmental and gradual storytelling. It weaves an intriguing story against the backdrop of a believable near-future culture. I think its linearity combined with my extensive exploration means I won't replay it unless I...
The Darkside Detective
You can play through the first case – which is the shortest and least inventive but gives a good idea of the tone – in the demo. Think of it as a pilot for a micro interactive series. If you enjoy it, you'll most likely love the rest. It may...
Pyre
And that, I think is the goal of Pyre. It wants you to recognise that people are not there necessarily so that you can Win Win Win, that others, even your enemies, sometimes deserve their desires over your own machinations. There are messages woven into the tale about justice, mercy,...
The End Is Nigh
I can't talk about The End Is Nigh without comparing it to Super Meat Boy because in so many ways it feels like a conscious alternative to some of the defining properties of that rapid, colourful, classic game. But measured on its own qualities, The End Is Nigh is a...
Black the Fall
I feel pretty certain that I'm going to be bemused by other people's enjoyment of the game's fuck-you death traps, just as I was after Inside. And frankly, when so many endorsed Inside's ending, which I found utterly moronic, I feel like I may as well be clucking in the...
Get Even
I recommend it nonetheless. Get Even might not stick the landing, but it works so hard to be to distinctive - there's so much craft in here, as a disturbing psychological experience, as a basic investigation-puzzler (involving scanners and UV lights on your smartphone), even as an oddball shooter, if...











