Rock Paper Shotgun
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Rock Paper Shotgun

We write about PC games, and things to do with PC games.

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On the man management side, my problem is not with the way the data is represented. I like the hierarchy screen and I enjoy getting notifications to let me know that one of my players has settled into a new social group. The problem is that on the tactical side,...

Adam Smith·November 10, 2017
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Nioh is like Dark Souls in so far as the halts to progress and forced repetition of fights function. You move forward, you fall, you learn, you try again. Experience works almost identically, tied to a form of currency that must be cashed in before death, adding a delicious risk/reward...

Adam Smith·November 7, 2017
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Still, Origins handles its creative inheritance more elegantly than some open worlders, not least because unlike, say, the first game's Altair, its protagonist actually feels like he is of this realm rather than merely in it. And if the levelling and to-do list grate, the series has never offered a...

Edwin Evans-Thirlwell·November 1, 2017
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Once we’ve had more time to try the game on varying machines of varying quality, we’ll also follow-up with another piece that speaks to the PC-specific tech experience. Destiny 2 will also change in the future as Bungie makes tweaks and releases new DLC. Expect RPS to update our collective...

Rich McCormick·October 25, 2017
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Overgrowth feels like a mod created for a wacky physics sandbox where all the openness and experimentation has been pushed to the side, and everything else has been twisted around a forgettable, barely present story and a series of brief and ugly levels. I’m just glad that, at around two...

Fraser Brown·October 19, 2017
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Which means it coyld also really do with a faster restart. A single key, instant restart woyld be ideal, rather than having to pyll yp the meny, click Restart, and then watch the needless three second intro each time. Patching that in, if possible, coyld make things mych zippier when...

John Walker·October 5, 2017
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As frustrating as that can be, it was why I found myself punching the air in jubilation after difficult bosses. And they're all bloody difficult - but I wouldn’t have it any other way. If that sounds enticing rather than off-putting to you, then I can unreservedly recommend Cuphead. If...

Matt Cox·October 2, 2017
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Hob is like a beautiful example of how to make a third-person action game. Like a filmmaker who has learned every detail of cinematography, direction, lighting and set dressing, but never thought to care about the script. In that, I found it impossible to escape the sense of lack that...

John Walker·September 26, 2017
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If you like toying with contraptions, though, Heat Signature is a great box of treats. The feeling of pulling off a heist in a whirlwind of gunfire, sword slashes, grenades and body-swaps, is a sensation usually reserved for blockbusters like Dishonored and Prey. But Suspicious Developments have distilled that chaotic...

Brendan Caldwell·September 26, 2017
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While ARK can be a lot of fun – grabbing another player off of a raptor with an Argentavis feels bloody brilliant – it's rarely worth the hours of tedium. If you can spare the 100 or so hours it takes to get your teeth into it then I'd recommend you spend...

Samuel Horti·September 13, 2017
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I've not finished it, because curses those lizard men are tough, so I can't yet speak for length and conclusion, but the fact that I could just start a second game with a different seed and play it all through differently is enormously appealing. It's not the deepest game, but...

John Walker·September 1, 2017
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“I know it sounds like there’s a lot of criticism there but episode one is also earnest and gawky and sweet. [Before The Storm] itself feels teenaged. It’s not realistic and it’s not subtle but it taps into a vein of fiction I’d forgotten existed – one which is imperfect,...

Philippa Warr·August 31, 2017
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