Thomas Medina
This author account hasn't been claimed yet. To claim this account, please contact the outlet owner to request access.
Writing For
Latest Reviews
Pathfinder: Kingmaker was a good, yet heavily flawed game. The foundation was solid. Character customization was unparalleled, the understanding of adventuring on point, and it was a clear product of passion for RPGs. However, implementation left much to be desired, balance was absolutely crap, and the headlining kingdom making feature...
I miss Might and Magic. Both the mainline series and the phenomenal Heroes of Might and Magic spinoff. It was the game that put blending strategy and RPGs on the map. It’s also the reason I’m rambling about old RPG franchises now. See, there was a game before the first...
I remember the days when 90% of Warhammer games we got were Space Hulk variations. From Space Hulk: Tactics to Deathwing, mobile titles, everything was about Space Marines in broken ships. Which was cool, but limited. In recent years, we’ve finally gotten a bit more variety, thankfully. Not just with...
Age of Sigmar has come a long way. When Games Workshop originally replaced Warhammer Fantasy with a new setting, fans were greatly displeased. They called it a 40K knockoff, a sad attempt to turn Fantasy into something copyrightable, and a boring new setting with no history, it seemed doomed. Yet here...
The Elder Scrolls IV: Oblivion is the only Elder Scrolls game I’ve never played. I’ve always meant to, though. It’s been downloaded on my Xbox One forever, and even been transferred over to my Series X! I’ve just never gotten around to it. So I had no nostalgia going into...
Don’t fix what isn’t broken. Not enough games understand this, while other games confuse working for resigned players simply accepting. Disgaea is one of those franchises smack dab in the middle. From Disgaea 1 to Disgaea 5, Nippon Ichi proved from the start that they know what they want to make....
Shin Megami Tensei lives! For years ,Shin Megami Tensei V has seemed nonexistent, with the sublime Tokyo Mirage Sessions #FE having to carry the torch all on its own. Now no longer. Before Shin Megami Tensei V’s long awaited release later in 2021, Atlus deigned to give us a remaster...
Quick up front confession. I don’t exactly understand why someone would ultimately play this over Total War: Rome II. I get the novelty and nostalgia reasons to try it sure. It’s a “new” Total War experience, and a chance for newcomers to see the franchise’s origins. And for those who...
Demeo
When I first got into VR, I had a list of game types I’d like to see in VR. An MMORPG, like the upcoming Zenith. An open world RPG like the VR port of Skyrim. A rail shooter, which I recently got in Zombieland: Headshot Fever. A flight simulator like...
Over time, I’ve noticed one thing about established universes. Any and every attempt to explain death is a mistake in the making. Especially when it comes to RPGs, where the existence of death is already a huge issue. Take the famous “Why didn’t Cloud use Phoenix Down on Aerith?” question...
Hyrule Warriors: Age of Calamity, you had one job. One job that defined and justified your entire existence. Deliver on one the most interesting parts of Breath of the Wild, and for me one of the most interesting tales in the franchise. Tell the story about how one hundred years...
Torchlight III
Let me just get this out of the way first. Torchlight III is not the game we wanted it to be. It’s not a serious follow up to Torchlight II, and is behind its predecessor mechanically and design-wise in many ways. It began its life as a free-to-play spin-off called Torchlight:...
CriticDB tracks 100 Thomas Medina reviews, averaging 77/100. See the score distribution and their highest & lowest rated games below, or browse every Thomas Medina score in the Reviews tab.
Thomas Medina score distribution
- 90–10024
- 80–8933
- 70–7926
- 60–6912
- 50–592
- Below 503

















