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Nathan Birch

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Sometimes it’s good to be bad. Sure, James Bond is cool and all, but occasionally you’d rather be Ernst Blofeld commanding lackeys, torturing spies, and petting Persian cats. The original Evil Genius aimed to fulfill that fantasy, allowing players to design their own elaborate supervillain lair. A sequel was supposed...

WCCFtechWCCFtech·March 29, 2021
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Hazelight Studios founder Josef Fares certainly doesn’t lack ambition. His last game, A Way Out, was an innovative and affecting co-op crime drama built on an indie budget, and his latest project, It Takes Two, pushes things even harder. In Fares’ own always-colorful words, his new puzzle-platformer-shooter-dungeon-hack-flight-sim-rom-com (to mention just...

WCCFtechWCCFtech·March 24, 2021
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The Roguelike express shows no signs of slowing down. The once-niche genre has exploded in popularity in recent years with countless games from developers both big and small flooding the market. The novelty of dying and retrying arguably wore off a while ago, and yet, just when you think you...

WCCFtechWCCFtech·February 23, 2021
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The mere existence of Hitman 3 sometimes feels like a minor miracle. It’s rare for each entry in a trilogy to have a different publisher, but somehow Agent 47’s latest trio of games have pulled off the improbable feat – Square Enix ditched the Hitman franchise (and its developers) back...

WCCFtechWCCFtech·January 22, 2021
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Video games and mobsters go together like a dirty rat and a pair of cement shoes. Mafia, Yakuza, GTA – numerous popular franchises promise to give players a taste of the gangster life, although the majority of them tend to focus on action and melodrama. Most games about gangsters don’t...

WCCFtechWCCFtech·November 30, 2020
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There’s something fascinating about video game solo projects. From Cave Story, to Stardew Valley, to the grandaddy of them all, Tetris, there have been a plenty of great video games primarily developed by just a single person. That said, for every great success, dozens of mediocre solo projects have simply...

WCCFtechWCCFtech·November 25, 2020
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Today From Software is rightfully recognized as one of the most influential and talented studios in the gaming industry, but before they took the world by storm with the likes of Dark Souls, Bloodborne, and Sekiro: Shadows Die Twice, there was Demon’s Souls. Released at the tail end of the...

WCCFtechWCCFtech·November 20, 2020
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Developer Giant Squid burst onto the scene in 2016 with the beautiful, relaxing underwater adventure Abzû and fans have been rightfully awaiting something new from the talented studio since. That something new is The Pathless, which sees Giant Squid leave the chillout genre behind, in favor of intense action, killer...

WCCFtechWCCFtech·November 17, 2020
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Hideo Kojima’s P.T. sure has inspired a lot of imitators for a simple demo. When Konami cancelled Silent Hills, numerous indie teams stepped up to announce full games that would continue where Kojima’s teaser left off, but most of these projects either didn’t end up coming to fruition or weren’t...

WCCFtechWCCFtech·November 10, 2020
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Remothered: Tormented Fathers got a lot of attention from hardcore horror fans back in 2018, and not just because of its rather odd title. The game offered up plenty of atmosphere, decent stealth gameplay, and a lurid, twisting story seemingly inspired by old-school Italian giallo horror films (the game’s creator,...

WCCFtechWCCFtech·October 27, 2020
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The last year-or-so has been a bit of a PR rollercoaster for Genshin Impact. When the game was first unveiled in the summer of 2019, many angrily wrote it off as a gacha-fueled rip-off of Nintendo’s The Legend of Zelda: Breath of the Wild, but those who actually went hands-on...

WCCFtechWCCFtech·October 16, 2020
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The Star Wars brand naturally lends itself to certain genres, and for years, space combat games were a core staple of the franchise. The Rebel Assault, X-Swing, and Rogue Squadron games kept wannabe pilots busy throughout the 90s and early-2000s, until, suddenly, the genre flew off to parts unknown. It’s...

WCCFtechWCCFtech·October 6, 2020
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