

Rating
Empire of Sin
Empire of Sin, the strategy game from Romero Games and Paradox Interactive, puts you at the heart of the ruthless criminal underworld of 1920s Prohibition-era Chicago. It’s up to you to hustle, charm and intimidate your way to the top of the pile and do whatever it takes to stay there. This character-driven, noir-inspired game puts players smack d...
Details
- Released
- November 30, 2020
- Developer
- Romero Games Ltd.
- Genres
- Role-playing (RPG) · Strategy · Tactical · Adventure
- Publisher
- Paradox Interactive
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Empire of Sin Reviews
Professional reviews from gaming critics
There are a lot of good things in Empire of Sin. The combat has a lot of room for variable play styles. The diplomacy systems make every play through unique. I love the neighborhoods they crafted. This is a game built around the idea that emergent gameplay is fun, and it is. That’s why the technical problems are such a bummer. Empire of Sin is a good game, but the Nintendo Switch is the worst place to play it.
If the idea still intrigues, maybe grab it on sale and wait for a slow time and check it out when they’ve got some patching in because there are some interesting ideas at work here. There’s even two or three interesting games that could be carved out of this one. I feel like I’m Monstervine’s Official Big Idea Lover and Jank Tolerator, but when there’s so many good games coming out…frankly, I don’t think I can tell you to slog through this weird, buggy game when Cyberpunk 2077 just came out, which is also weird, buggy, and one of the most anticipated games of the year. It’s not that I’m angry,...
This roaring twenties role playing game combines diplomacy, strategy, and fluid combat. But is it the bee's knees or does this ambitious attempt come up short?
Empire of Sin has a lot of potential. Unfortunately, it's buggy and full of odd design choices, never really reaching the heights it sets for itself.
Empire of Sin is a character-driven strategy game set in 1920s Chicago. Players build their own ruthless criminal empire as one of 14 distinct bosses vying to run the seedy underworld of organized crime in the city.
Empire of Sin has good ideas hobbled by poor execution and painfully repetitive gameplay.
Twenty years after the release of his last console game, the infamous Daiktana, the one and only John Romero is back with a brand new game; one that couldn’t have been more different from titles he is celebrated for to this day. Instead of a high-octane shooter, we have Empire of Sin, a mix between a business simulator and a turn-based strategy game, set in Prohibition-era Chicago. The premise is interesting, the team behind it is comprised of several industry veterans, and there’s even a...
Empire of Sin is a promising strategy game but one that feels woefully incomplete. I can't recommend it, but I can recommend following it's hopeful transition into something genuinely wonderful.
We want to emphasize that 5 will always be the “average” number, not 7. So by far, it’s 50% great and it’s also 50% bad.
Empire of Sin is a poor and skeleton-thin management game at its core with complicated systems, menus, and tutorials that do a poor job at getting you acclimated to the experience. Add on top of that a library worth of bugs that force you to restart, ruin pivotal moments of the game, and just make the experience more frustrating and you have a game that is not worth even worth a slight bit of consideration. Empire of Sin is a massive disappointment.
Empire of Sin has too many bugs and too many balancing issues to make it worth putting up with its insanely uninspired combat and lacklustre story.
Empire of Sin is a strategy and roleplaying game developed by Romero Games Ltd. and published by Paradox Interactive. The publisher has a history of producing great strategy games. Released in 2020, it had a great 1920s-era Chicago gangster setting. When it comes to Empire of Sin, it falls short...