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Alec Meer

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Latest Reviews

I recommend it nonetheless. Get Even might not stick the landing, but it works so hard to be to distinctive - there's so much craft in here, as a disturbing psychological experience, as a basic investigation-puzzler (involving scanners and UV lights on your smartphone), even as an oddball shooter, if...

In other words, Scanner Sombre is at its best when you're left to your own devices, lonely yet in awe of the sights you see and make, but suffers when the game itself is pulling the strings, whether that be to evoke empathy or terror. I absolutely recommend it, for...

Most of all, I marvel at how well it's done snakes (snakes, like snakes). This could, as I say, have been all comic pratfalls and Goat Simulator destruction, but instead it's an extremely careful study in how snakes navigate their bizarre bodies around, then transplanted into broadly well-done puzzle-places. I...

Rock Paper ShotgunRock Paper Shotgun·March 31, 2017
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Of course, the thing to know there is that, at the time of writing, you get Robo Recall for 'free' if you buy the £100 Oculus Touch controllers, or £600 Rift+Touch bundle. If you've got a Rift but not the Touch, this is a strong, relatively substantial and ultra-polished freebie...

Rock Paper ShotgunRock Paper Shotgun·March 15, 2017
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Funny, strange, sweet, accessible, as intricate as a Gordian knot with it. Loot Rascals is a smart piece of game design executed with delightful style. Even so, it feels as though the mechanics overwhelm all else - I do think it would benefit from offering more structure and goals in...

1. I'm new to all this. Tell me whether this is where I want to be. 2. I've been here before. Tell me what's changed. Tell me whether I can trust this. 3. [Anamnesis] Let the memories come. 4. [Smashing] My time is short. Brute-force my way straight to a conclusion.

Rock Paper ShotgunRock Paper Shotgun·February 28, 2017
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It does, however, effectively do just the one thing, and unless big updates are coming I suspect it's going to wear thin. Part of me feels as though this is a brilliant, beautiful Space Hulk tech demo blown up and looped, and I'm not sure how long that can hold...

Rock Paper ShotgunRock Paper Shotgun·December 15, 2016
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Technical addendum: Dead Rising 4 has a few issues, the most frustrating one being that several of its cutscenes cause it to crash to desktop. The only way to avoid this was to skip the cutscenes, which I was able to do with zero regret. It also has a number...

Rock Paper ShotgunRock Paper Shotgun·December 9, 2016
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Is it a must-have VR title? No. But there are precious few of those. It is a pretty decent VR title though, with a strong conceit and pleasant scenery. That makes it notable enough. To be honest, what it really needs is support for sticking your arms out at your...

Rock Paper ShotgunRock Paper Shotgun·November 9, 2016
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Updates have been promised, at least. It's not at all impossible that UI updates and excising a few of the construction stages could give it the flow and fluidity it so desperately needs, but after quite some time in early access, the road ahead of Clockwork Empires still seems so...

Rock Paper ShotgunRock Paper Shotgun·October 28, 2016
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I'm probably guilty of hoping that, now that the nu-Lara groundwork is established, Tomb Raider might now feel more free to re-embrace the tonal qualities that we loved the original games for. 'Celebtration' or no, I shouldn't realistically expect add-on content for a game which very deliberately employs a dour...

Rock Paper ShotgunRock Paper Shotgun·October 20, 2016
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THUMPER, with its minimum of menus and explanation and guidance is absolutely pure, to the point that those who do not enjoy its light-from-darkness aesthetic will think it too small, to samey, too one-note, too much about the same sound playing forever. Perhaps it really can offer nothing to those...

Rock Paper ShotgunRock Paper Shotgun·October 11, 2016
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