Jarrett Green
Game industry critic and reviewer
Writing For
Latest Reviews
By sharpening the edges of its existing systems, Assassin’s Creed Shadows creates one of the best versions of the open-world style it’s been honing for the last decade.
Citizen Sleeper 2: Starward Vector fine tunes the slow-paced, dice-heavy gameplay of the original with its new and aptly named stress system and multi-stage, multi-character missions.
Starship Troopers: Extermination brings a knife to a nuke fight. It’s a co-op shooter you and some friends can find fun in, but it doesn't hold a candle to other games with similar themes we've seen this year.
Frostpunk 2 successfully expands on everything that the original brutal city builder had, and its larger scale, great story campaign, and new faction system are as "fun" as a calamity reduction simulator can get.
Superbly written characters, the dark allure of its world, and an engrossing main story make up for Weird West’s wonky action.
Its approachability and poppy, colourful presentation make diving into densely packed levels and chasing high scores feel like a warm hug before the white-knuckle drop in.
Solasta’s tactical battles shine brightly, even in the shadow of a drab and by-the-numbers fantasy story.
This is a fun, fresh take on classic JRPG tropes and modern roguelike design, but it needs more to sustain interest from run to run.
In an alternate universe, Planet Earth doesn’t have to debate the validity of climate science. We don’t make it out of the 1800s before a second Ice Age comes to humble us. The new normal becomes the sort of desperate and grueling stuff of sci-fi nightmares. If for some reason...
Gunfire Games makes no effort to hide all of the influences in Remnant: From the Ashes. In fact, It’s a game that rests on the idea that you’ve played several of those games before. There’s a familiarity in some of its tropes that extend just close enough to “repetitive” to...
In this modern age of game design, genre-melding has become a gimmick critics and consumers alike can all get behind. ”What if this game I loved could play a little like this other game I loved?” The savviest devs swoop in with an answer that changes the way we look...
There isn’t a jump scare in sight, but They Are Billions has a very effective horror game design for keeping players scared constantly: The Warning.
CriticDB tracks 35 Jarrett Green reviews, averaging 67/100. See the score distribution and their highest & lowest rated games below, or browse every Jarrett Green score in the Reviews tab.
Jarrett Green score distribution
- 90–1003
- 80–898
- 70–7910
- 60–695
- 50–597
- Below 502
















