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Latest Reviews

Let it never be said that BioWare doesn't know how to craft an epic. The developer has taken the science-fiction RPG into the stratosphere with Mass Effect and given The Lord of the Rings a good run for its money in the fantasy stakes with Dragon Age: Origins. While purists...

Richard Walker·March 8, 2011
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While I do so enjoy playing through games of dubious quality for shits and giggles (or that is what Webb wants me to think) having a sequel to a Wii-only game is pretty much the last thing I want to turn up on my doorstep – or so I thought....

Lee Abrahams·March 6, 2011
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Is it just us, or does boxing seem slightly tame compared to the increasingly popular sport of Mixed Martial Arts, where blood splattering across the canvas is a regular occurrence? Well, the truth is that for all its no holds barred pummelling, boxing beats MMA in which is the more...

Richard Walker·March 1, 2011
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The traditional mentality of shooters on the market at the moment is for the player to put a bullet between the eyes of every hostile mofo that crosses their path. It's a formula that's not really changed much since the genre began. Bulletstorm breaks that mould. It breaks it so...

Dan Webb·February 22, 2011
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Capcom’s Japanese development arm might not have been making waves in other genres in the last few years, but there is one department that they’ll seemingly always be king in, and that's the fighting genre. In 2009 and 2010 Capcom rewarded the methodical and the strategical in Street Fighter IV...

Dan Webb·February 15, 2011
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Everyone's version of paradise is different. For some, it's dressing in rubber and having their nipples hooked up to a car battery. For others, it's sitting in their pants with a Pot Noodle in front of an episode of Jerry Springer. But for the people who inhabit Test Drive Unlimited...

Richard Walker·February 11, 2011
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Fear is something that's hard-wired into us from an evolutionary standpoint. It heightens the senses, gives us a burst of adrenaline and helps us react to fight or flight situations. So why then, does all of this kick in when we're playing a video game? We're not actually being attacked...

Richard Walker·January 25, 2011
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Making a Tron game must be a tall order considering that you're really only confined to the virtual realm of Kevin Flynn's Grid, where neon lines and cool blue hues are pretty much the only colours available in a level designer's palette. Tron: Evolution takes you to different parts of...

If you're looking for a compelling story packed with subtlety and artful nuance, look away now. Splatterhouse offers neither of these things. What it does offer is blood and lots of it. In fact, it's the game's currency and it spills in vast bucketfuls, ready for the game's reluctant hero...

I was in a large branded supermarket – whose name shall not be uttered – the other day, browsing the electrical section – you know, testing my willpower and what not. It was then when I noticed a small young child wandering aimlessly around the aisles. Desperately looking for his...

Dan Webb·November 18, 2010
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If ever a game needed no introduction then this was it, as pretty much everyone has a battered copy of Monopoly hidden somewhere around the house. It’s fair to say that the mixture of strategy, luck and dodgy dealing doesn’t seem to have gotten old, and there is nothing more...

Lee Abrahams·November 17, 2010
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Dragon Ball is one of those anime shows that seems to have been around for ages and has a very specific audience. Considering the fact that just one fight can take up about ten episodes of the show – if you’re lucky – then you know that you need a...

Lee Abrahams·November 17, 2010
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