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A beautiful world scattered and scared by ruins, a silent protagonist, and a vague quest. Hob, on paper, might sound like a very familiar formula, but its nuance and art design really push it apart from the rest of the adventure games.

Rosh Kelly·September 30, 2017
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Magic, somebody used to say, is a sword without a hilt: there's simply no safe way to use it. In the world of Divinity, Sourcerers, powerful individuals who can wield the Source to perform otherworldy feats, have been revered once, but following the death of the Divine Lucian, they are...

Francesco De Meo·September 29, 2017
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Developer Gust is mostly known for the Atelier series, but in recent times, the team tried to expand beyond their most successful series with the creation of new IPs. Nights of Azure, while enjoyable, is kind of hit-and-miss, and the same can be said of the team's next new property,...

Francesco De Meo·September 26, 2017
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It must be difficult for a new developer to make a name for themselves without having their game be directly compared to other titles in the same genre. This is precisely what Polish developers, REIKON GAMES, have been going through with RUINER. Just looking at RUINER from a basic level,...

Christian Vaz·September 26, 2017
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I don't completely understand Konami. As a company, they've burned quite a few bridges with fans of their games. For PC gamers in particular, the company may as well not have even existed. For years their largest releases were victims of absolutely terrible port jobs and hugely overpriced. Pro Evolution...

Chris Wray·September 21, 2017
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34BigThings tries to revive the sci-fi racing genre with something that could compete with the likes of F-Zero or Wipeout. Redout could easily be confused with aforementioned classics with its light-speed gameplay and pulse-pounding soundtrack.

Jorge Jimenez·September 21, 2017
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Basketball may not quite match soccer, football, and baseball when it comes to real-world popularity, but the sport is champion when it comes to video games. For years now the NBA 2K franchise has been pushing the entire sports genre forward with its cutting-edge AI, wide array of modes, and...

Nathan Birch·September 19, 2017
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A lot of things can happen in the game industry in the space of a year now. It wasn’t that long ago we were lamenting the death of the Marvel vs. Capcom series entirely, convinced that Disney’s acquisition of Marvel had put a stake in the heart of one of...

Dave Aubrey·September 18, 2017
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I've got a big problem with Project CARS 2. It's a huge, gaping problem. One that, if you were to see it, you'd say "that's a bloody big problem". What is this problem? I just don't like Project CARS 2. Why? Simply put, I can't actually play the game.

Chris Wray·September 18, 2017
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Path of Exile is a long-form loot grind, with a huge leveling system. It can feel a little too familiar at first, with the same basic combat loop you’ve played in a dozen other games. But after a while, after quite a while actually, the game takes on enough of...

Rosh Kelly·September 14, 2017
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Being the hero of a point ‘n’ click adventure game isn’t easy. Bizarre things happen to you constantly, every minor chore requires an elaborate logic puzzle, and nobody likes you because you’re always rummaging through their drawers for clues. How do Phoenix Wright and Guybrush Threepwood keep from going insane?...

Nathan Birch·September 13, 2017
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Oriental Empires is a game I really found myself looking forward to. When it was originally announced, I jumped right aboard. I love history. I love Chinese history, particularly that of the Three Kingdoms period. Although that isn't covered in Oriental Empires, the setting and the promised 4X gameplay was...

Chris Wray·September 12, 2017
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