The Escapist
Your daily escape to fun commentary on video games, movies and tv shows. New original content every day.
Latest Reviews
Disco Elysium
I’ve got no real complaints about Disco Elysium. I do think it shouldn’t say you’re overwriting a save file when making a new one, and it’d be nice if the developers pointed out Quick Saves are an option. But I didn’t encounter any major glitches or bugs. ZA/UM has managed...
Call of Duty
For those wanting a very traditional boots-on-the-ground campaign experience, Modern Warfare delivers. It’s a fun campaign to play through, but it moves at such a breakneck pace you have no time to digest any of the tough questions it’s posing. It’s much grittier and more realistic than anything Infinity Ward...
MediEvil
MediEvil has no online multiplayer component. It promises no DLC. There is no crafting system, no base building, and Sir Dan cannot spend points to earn new abilities from one of three skill trees. When the story is over, it is actually over. Although the original title got a sequel...
The Sojourn
The Sojourn is a lengthy collection of puzzles with cool mechanics that demand you fully understand how they function. After about 11 hours, it was still introducing new challenges to take on. Puzzle game fans should take note. The game is out Sept. 20 for $25 on Xbox One, PlayStation...
GreedFall
Unfortunately, GreedFall fails to deliver a living world or an epic, engaging story. The dialog is boring and repetitive, and few characters have a unique voice or vocabulary. The story is simplistic, predictable, and dull. The multitude of flaws even overshadows the thrill of combat. GreedFall has a lot of...
Children of Morta
Ultimately, Children of Morta is not a bad game, but the story is the only thing that really stands out as being good. Couch co-op better illustrates how the family works together and adds some life to trudging through the dungeons. However, the gameplay doesn’t have enough variety or surprises...
Control
While the game’s story has a few loose ends, the pacing is strong, regularly answering questions while offering new ones to uncover. Compelling characters and truly captivating ideas sell every part of the world and give it a unique charm. Add the varied, enjoyable combat, and Control is an easy...
The world-building done here is great and the stealth gameplay continues to be fun on repeated playthroughs. The Church in the Darkness almost serves as a history lesson, making one of the most shocking headlines of the ‘70s into a noteworthy interactive experience. The game is out Aug. 2 on...
Horace
Ultimately, Horace’s heartwarming narrative pushes you through the hardcore gameplay, and the high-quality aesthetic and music burn themselves into your brain. Horace may be an unforgiving platformer, but it’s well worth the challenge. The game is out now on Steam.
Call of Cthulhu
There’s a portion of The Sinking City where Reed must don an old timey diving suit to follow in the footsteps of an ill-fated deep sea expedition. While walking across the ocean floor I witnessed a massive cephalopod drifting by. Reed’s declining sanity bar let me know that it was...
Mortal Kombat 11
I’m distrustful of any follow-ups that reuse the original’s name. There’s an inherent mercenary quality to trading on an old title to try and lure in people who might recognize it and remember the good old days. In the age of undying media, when everything is recycled forever to keep...
Days Gone
Glitches aside, Days Gone is a remarkable surprise. Open worlds and zombie games are a dime-a-lootbox and have been for years, yet SIE Bend Studios rose to the occasion. In theory, Days Gone’s undead sandbox sounds dated and cliche. In practice, a hybrid of The Sons of Anarchy, The Last...











