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Song of the Deep makes a fantastic first impression. Its gorgeous world, charming characters, and melancholy tone make for a unique and effective aesthetic. But once you get into the core of the mechanics, combat and puzzles become a slog thanks to its cumbersome controls and wonky physics. Still, I...

Marty Sliva·July 12, 2016
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LEGO Star Wars: The Force Awakens is the most gaming fun I’ve had with either series in years. The story is great, the levels are dense with fun puzzles, and unlocking all of the secrets is a blast. Whether I was going through it solo or playing alongside a buddy,...

Marty Sliva·June 29, 2016
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Inside very clearly builds upon what made Limbo great, and in fact builds something greater. Its unimaginable twist may leave you dumbfounded, confused, and quite possibly speechless, but it will fuel heated discussion with your friends about its meaning, its message, and its intentions. It’s a short ride, but one...

Ryan McCaffrey·June 28, 2016
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So much could have been forgiven if the central, action RPG pillar of combat wasn’t constructed so poorly in The Technomancer. The world is clearly crafted with vision and attention to detail, but the characters who inhabit it come off too often as awkward marionettes who would rather be doing...

Leana Hafer·June 28, 2016
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Star Ocean: Integrity and Faithlessness is an RPG that merely fulfills its obligations. It's not awful thanks to a cast of likeable characters and an interesting premise, but an abundance of clichés, uneven polish, and messy combat and AI make it less than memorable. And as its main story only...

Leif Johnson·June 28, 2016
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Umbrella Corps is a bad competitive shooter that doesn’t even know how to take advantage of its few strengths. Its mechanics frequently contradict each other, balance is absurd, controls are clumsy, and it fails to pull anything meaningful from the Resident Evil universe other than some recognizable settings. With no...

Brian Albert·June 24, 2016
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Despite its pedigree, Mighty No. 9 doesn’t seem to have a good sense of what was fun about Mega Man, or 2D action-platformers in general. There are brief moments where its pieces come together, but even then it’s hamstrung by its visually joyless art and animation. The soul of the...

Vince Ingenito·June 20, 2016
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Despite some engaging storylines and well-designed environments, Sherlock Holmes: The Devil's Daughter fails to deliver any sense of actually playing the part of Sherlock. Its gameplay is too rigid and predictable, and at times comes across as too technically underdeveloped to ever wow or amaze. If anything, this stands as...

John Robertson·June 17, 2016
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Much like you'd see in a seedy 1980s movie, Trials of the Blood Dragon is like a pretty good first hit of a drug. The buzz is short and mostly enjoyable, but it's so different that you might get hooked on the series. It's got a great gateway due to...

Dave Rudden·June 17, 2016
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The staples of Mirror’s Edge remain refreshing and unique in the first-person genre in 2016, but Catalyst’s attempts to keep up with the open-world Joneses don’t always jive with its design strengths of movement and momentum. On top of that, muddy-looking console versions and a lame story filled with unlikable...

Ryan McCaffrey·June 6, 2016
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Dangerous Golf dazzles with its impressive environmental destructibility and the general absurdity of its scenarios entertains for much of its 100 courses. However, blocked perspectives and fudged physics too often swap the fun for frustration, and ultimately you can only destroy the same expensive-looking props so many times before your...

Tristan Ogilvie·June 3, 2016
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Hitman Episode 3: Marrakesh doesn’t reach the highs of the previous levels and suffers more than ever from the extremely superficial approach to voice acting. It’s not a bad level, but it’s definitely one that I’d be less inclined to return to than the others I’ve played so far. It's...

Luke Reilly·June 3, 2016
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