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Similar to the way Batman: Arkham City built on the foundation of Arkham Asylum, Middle-earth: Shadow of War is bigger and more ambitious in scope than Shadow of Mordor, with great results. The way it expands the Nemesis system with far greater variety and fortress sieges makes even better use...

Dan Stapleton·October 5, 2017
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Road Redemption’s combat is a good but short-lived bit of manic fun, but it didn’t offer enough to keep me engaged through the majority of the 13 hours I put into it, and I’m honestly not sure if that would change even with the addition of more to do.

Jon Ryan·October 4, 2017
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Battle Chasers: Nightwars’ combat and activity-dense world scratch the JRPG itch, even if the storytelling and character development leave a fair bit to be desired. Its attractive dungeons and outdoor regions are fun to get lost in, and there are just enough hidden treasures to claim to make exploration rewarding...

Leana Hafer·October 3, 2017
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Golf Story's clever writing and sound golf fundamentals keep it entertaining, even through some stale moments. Despite its light-hearted RPG structure, there’s a challenging and very real golf game here that’s worth coming back to even after the story is over. But it left me wishing that more of the...

Tom Marks·October 3, 2017
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Cuphead made me feel more good and more bad than any other game I’ve played in the last several years. I swore, laughed, and hollered with delight. I hated it (and my own fingers) for long stretches but, having finished, I realise that’s more or less the point – I...

Joe Skrebels·October 2, 2017
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Microsoft pitched Forza Motorsport 7 as the ultimate automotive playset, and it’s hard to argue otherwise. With enough cars to fill a dozen museums and the most generous selection of tracks to date in the series, the amount of driving, experimenting, and racing here is absolutely mammoth. Accessible as always...

Luke Reilly·September 30, 2017
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Hob is a beautiful Zelda-like puzzler with fun combat elements that takes place on an enchanting world where nature and machinery alter the landscape as easily as a twist of a Rubik's cube. The wordless approach to the story creates some confusion and the fix camera sometimes results in unnecessary...

Leif Johnson·September 28, 2017
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Fighting my way through Ruiner felt like work, and if I weren’t obligated to finish it for the review I probably wouldn’t have bothered. It’s too bad it focuses on being difficult over being fun, because the combat totally works when you’re given access to the full range of weaponry...

Daemon Hatfield·September 26, 2017
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I feel like a broken record saying this is the best Total War game so far, since I’ve felt that way about each major release since Attila. But it really is true: Creative Assembly’s designers are honing their campaign and faction design consistently from game to game, and that progression...

Leana Hafer·September 25, 2017
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With a set of thieving and assassination tools that beg to be used creatively, Heat Signature’s puzzle-like missions are great for jumping into for a few goes at a time to try something just crazy enough to work. That’s when the fun stuff happens.

Dan Stapleton·September 21, 2017
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Divinity: Original Sin 2 may have been designed in the spirit of decades-old RPGs like Baldur’s Gate 2, but that legacy serves only as a foundation for the expansive game Larian has built on top of it. Few other RPGs allow such a wide range of flexibility while also supporting...

Leif Johnson·September 21, 2017
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Pokkén Tournament DX serves as a definitive edition of Nintendo’s fighting game, and it fits well on the Switch aside from choppy split-screen multiplayer. Five new characters and a new three-on-three mode are noteworthy additions, though the new challenge mode doesn’t live up to its name.

Mitchell Saltzman·September 21, 2017
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