Jon Ryan
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Latest Reviews
The Surge 2
The Surge 2 manages to recapture a lot of what made the original Souls-style sci-fi adventure fun, even improving on its already-solid combat and gear grind in several meaningful ways, from the added variety of weapons and enemies to the simple but oh-so-welcome ability to build multiple equipment loadouts. It’s...
Despite having a title that deserves a firm slap across the face for the marketing executive who thought it up, Red Faction: Guerrilla Re-Mars-tered is a great get for those who may have missed it the first time around, or anyone who might want to revisit (and re-destroy) the red...
Despite not adding anything new to the gameplay of The Surge or providing many rewards to returning players, A Walk in the Park provides more of the wickedly fun combat and detailed environments that we saw in the main campaign. The juxtaposition of the family-friendly funtime setting and technological horror...
Road Redemption’s combat is a good but short-lived bit of manic fun, but it didn’t offer enough to keep me engaged through the majority of the 13 hours I put into it, and I’m honestly not sure if that would change even with the addition of more to do.
Agents of Mayhem does a good job paying homage to the cartoon and live-action TV heroes of the 80s and 90s, and revels in the absurd tropes and idiosyncrasies of those inspirations. A broad and goofy arsenal of unique weapons and gadgets and the ability to switch characters on the...
The Surge
The Surge makes good use of its detailed sci-fi setting and provides an engaging experience throughout the 30 to 40-hour campaign, mostly thanks to its widely customizable inventory and wickedly fun combat system. It may struggle to keep the action moving and tell a strong story amid the chaos of...
I had just as much fun during my six- or seven-hour playthrough of Wonder Boy: The Dragon’s Trap as I have with many of its contemporary counterparts. While its antiquated roots cause some minor frustration with unreliable hitboxes and unnecessary grinding, the foundational combat and exploration is still engaging and...
The second installment of Telltale's Batman takes all of the solid foundations established by Episode 1, trims most of the fat, and continues to build an engaging Dark Knight story in a unique and uncharted version of the D.C. legend’s universe. Old Bat-fans will get much more out of the...
Though its world has some great aesthetic devices and a cool concept, ultimately all of Homefront: The Revolution’s elements feel repetitive, unpolished, or downright unnecessary. Over the length of its campaign it fails to deliver a satisfying - or even fully functional - shooter experience.
Whispering Willows is not without its strengths - it sounds great, is (for the most part) visually interesting, and there are a lot of good story ideas and potentially interesting puzzle concepts in play. However, thanks largely to a woefully short campaign and a lack of truly challenging puzzles, it...
While Valley of the Yetis fails to provide a truly engaging story or a convincing reason why we should go through the hassle of unlocking our weapons and skills for a second time, its new defensive missions and monsters add some depth to the already excellent core gameplay of Far...
Aaru’s Awakening is a beautifully stylized game with some interesting ideas that are clearly designed to challenge hardcore platforming fans. However, it’s lack of accessible controls or incentive for laboring through arduous stages, combined with the sloppy presentation of its story suggests that Aaru woke up a little prematurely.
CriticDB tracks 15 Jon Ryan reviews, averaging 69/100. See the score distribution and their highest & lowest rated games below, or browse every Jon Ryan score in the Reviews tab.
Jon Ryan score distribution
- 90–1000
- 80–892
- 70–797
- 60–693
- 50–593
- Below 500












