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Nathan Birch

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2019 has been a year of upheaval for WWE. The company has been stuck in a rut, producing the same mostly-predictable content for years, but recently they’ve been forced to make behind-the-scenes changes to their creative process in the face of declining ratings, new competition, and Smackdown’s move to Fox...

WCCFtechWCCFtech·October 25, 2019
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Developer Game Freak is primarily known for creating the Pokemon franchise, but they also like to take advantage of their independent status (contrary to popular belief, they are not owned outright by Nintendo) by releasing various quirky side projects. Games like Pocket Card Jockey, Giga Wrecker, and Tembo the Badass...

WCCFtechWCCFtech·October 18, 2019
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Sometimes you have to go back in order to go forward. The Trine series lost its footing with its third entry, as developer Frozenbyte attempted to take the games into the realm of full 3D, but found it to be a surprisingly challenging and expensive prospect. As a result, Trine...

WCCFtechWCCFtech·October 7, 2019
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Over the past few years, hits like The Talos Principle and The Witness have carved out their own little brain-teasing subgenre. Of course, every breakout success inspires countless others dreaming of their own indie game glory, so we’re now inundated with first-person puzzlers boasting stylish visuals and lofty themes. Unsurprisingly,...

WCCFtechWCCFtech·September 27, 2019
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Borderlands 3 has finally arrived with a no small amount of baggage in tow. It’s been over seven years since the release of Borderlands 2, and Gearbox Software and its mercurial leader Randy Pitchford haven’t exactly endeared themselves to fans in that time. The run up to launch was particularly...

WCCFtechWCCFtech·September 20, 2019
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The NBA 2K series has continued to dominate when it comes to buzzer-to-buzzer action, but recent entries haven’t quite lived up to their full potential off the court. Sure, loyal round ball fans have continued to plunk their cash down in record numbers, but not without a fair amount of...

WCCFtechWCCFtech·September 9, 2019
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Tokyo RPG Factory still has something to prove. The studio was founded back in 2014 with the goal of recapturing Square Enix’ mid-90s magic, and, thus far, they haven’t really achieved that task. I Am Setsuna had its charms, but ultimately didn’t leave much of an impression, and Lost Sphear...

WCCFtechWCCFtech·August 22, 2019
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Age of Wonders: Planetfall is setting its sights pretty high. The Age of Wonders series has always been solid, but it’s never achieved the popularity of 4X strategy rivals like Civilization or Alpha Centauri, some of which I think can be chalked up to the series’ rather generic fantasy setting....

WCCFtechWCCFtech·August 5, 2019
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Wolfenstein: Youngblood is a bit of a strange beast. The game comes with a $30 budget price tag attached, and yet, MachineGames (who co-developed with Dishonored creators Arkane Studios) have said it’s the biggest Wolfenstein game they’ve worked on to date. The game also adds co-op play, a new more-open...

WCCFtechWCCFtech·August 1, 2019
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The EA Originals program has been a surprising success so far. Yeah, EA is usually about as far from “indie” as you can get, and yet, under the Originals label they’ve published a number of genuinely great, truly original games like A Way Out and the two Unravel titles. The...

WCCFtechWCCFtech·July 9, 2019
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Pretty much every platforming star worth their salt ends behind the wheel eventually, but not every kart racer is created equal. Mario’s obviously had his memorable outings, but Crash Bandicoot is no racing slouch either. In fact, 1998’s Crash Team Racing has become a bit of a cult favorite over...

WCCFtechWCCFtech·July 3, 2019
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What if The Legend of Zelda: Majora’s Mask took place across an entire alien solar system? That’s essentially the premise of Outer Wilds, a new spacefaring adventure that tosses players into a time loop and asks them to solve an interstellar mystery in the brief 20 minutes before the sun...

WCCFtechWCCFtech·June 7, 2019
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