Latest Reviews
Lost Planet 2 plays like it was never put in front of a member of its intended audience at some point during its development, someone who might have asked "why?": "Why can't I pause the game unless I make my game unjoinable?" "Why can't I join a co-op game in...
Medal of Honor's real problem may be Danger Close's inability to commit to a particular direction for the game. Swinging wildly between the horrors and danger of war and unrealistic action movie moments and hampered by a surplus of boring scripted sequences, not even DICE's talented multiplayer designers are able...
Ultimately, that last point summarizes the most damning thing about Warriors of Rock - a lack of any compelling reason to exist. Neversoft placed the lion’s share of their eggs in the Quest mode’s metal themed basket, and it buckles under the pressure. From a technical standpoint, Warriors of Rock...
While the upcoming Sonic Colors has a great deal of promise and Sonic 4 - Episode 1 is being developed as a return to the conventions of Sonic 2 from the Genesis era, Sonic Adventure is, in hindsight, the culmination of everything that made Sonic an also-ran to Nintendo's flagship...
A recommendation for Dog Days isn't hard, though it is filled with qualifications. If the story and characters haven't caught your interest yet, or if you're just not interested in crime thrillers, then there's probably not going to be enough in Kane & Lynch 2: Dog Days to keep you...
High Moon has been very good at saying all the right things with War for Cybertron leading up to its arrival in stores, but many licensed titles have talked a great game before falling apart when all was said and done. Thankfully, War for Cybertron impresses with an excellent single-player...
Split/Second
In the end though, Split/Second has so much going for it that it's easy to recommend for kart and arcade racing fans alike. The visuals are great, the sound impresses, and there's enough game between the singleplayer season mode and fun multiplayer to last you quite a while. While there...
Like translating from one language to another, portable versions of console titles require thoughtful interpretation to work well. For whatever reason, it feels like A2M shoved Dante's Inferno as hard as it could into the game development version of Google Translate and have wound up with something that lost most...
CriticDB tracks 32 Arthur Gies reviews, averaging 66/100. See the score distribution and their highest & lowest rated games below, or browse every Arthur Gies score in the Reviews tab.
Arthur Gies score distribution
- 90–1003
- 80–893
- 70–792
- 60–694
- 50–590
- Below 504










