Kim Snaith
I'm the owner and editor of GameSpew.com, which I created alongside my partner in 2015. I write news, reviews, features and list, along with wrangling code, fixing technical issues, drowning in emails and everything else that goes along with running a website. Previously, I was the production editor of Kotaku UK and Gizmodo UK. Away from games, I also run ThatBrickSite.com, a Lego-focused site, and I freelance for Space.com and LiveScience.com.
Writing For
Latest Reviews
Every single moment of Kena: Bridge of Spirits is simply wonderful. Very few games are as pleasing to the eyes, and coming from an indie studio – making its very first game, of all things – that’s something quite remarkable. Even more remarkable is that Kena isn’t simply a visual showcase, either. It’s challenging,...
There’s a hell of a lot to love about Deathloop. It’s seriously slick; taking control of Colt as he runs, slides, sneaks or climbs through an environment feels incredible. It’s a game that entrusts players to engage with its systems in their own way, and while you’ll never be at a...
Thanks to its absolutely sublime art style, excellent voice acting and its dark, fairytale-like narrative, Lost in Random is a wonderful adventure that will have you gripped. It’s a shame there’s no lip syncing to really finish off the visuals, and combat can be a little frustrating at times, but in the...
A tour de force of light and sound, The Artful Escape is unlike anything else you’ve played. With no easy genre label to stick on the game, the only way you’ll know if you’re going to enjoy it is to try it. It’s a trip alright, one that will have your foot...
I could wax lyrical about so many elements of Life is Strange: True Colors, going into detail about every tiny thing that makes its storytelling so incredible, but I won’t. The narrative should be uncovered as you play it, and going in with as little knowledge as possible will make those twists...
There’s a lot to like about Clid the Snail. To say this is from a small team, the worldbuilding and ingenuity is second to none. But while ‘unforgiving’ may have been the developer’s intention, the game’s boss encounters are far too frustrating to be enjoyable. With a bit more balancing to...
Attempt to rush through Kitaria Fables and you’ll find it to be a frustrating and unduly challenging experience. Take it slowly, though, spending time engaging with the game’s crafting and farming mechanics, and you’ll have a much better time. With an enjoyable narrative and a pleasantly animated world to explore, being a...
Islanders truly is a relaxing, immersive experience that’s so easy to get lost into. The challenge of working out the best location to place a building is endlessly enjoyable, and for puzzle fans there’s even a hint of Tetris as you rotate differently-shaped buildings in order to make them fit perfectly...
Manage to get through King’s Bounty II‘s battles, though, and you’ll be rewarded with engaging exploration and a decent narrative that leaves you wanting to find out more about the fate of the world you’re in. Despite not looking great, it truly is a world that begs to be explored. Unfortunately,...
You might groan and grumble as Razputin messes up yet another jump, but as Psychonauts 2 progresses, unravelling yet another spectacular world for you to explore, you’ll likely forget about any frustrations. This is a brilliantly designed game, and it’s clear a huge amount of ingenuity has gone into its creation. Whether you’re battling...
Doctor Who: The Lonely Assassins is only a couple of hours long, but it’s a couple of hours that will keep you glued to your screen, hungrily unfolding one plot point after another. With light puzzles to solve, private conversations to sift through and an excellent story, FMV thriller fans will...
In the end, I enjoyed some of my time with Twelve Minutes. Its story is genuinely gripping, and the cast’s performances are excellent, solidifying the game as a believable world. In many ways, developer Luis Antonio has created something truly remarkable here. But so much of Twelve Minutes is an exercise...
CriticDB tracks 585 Kim Snaith reviews, averaging 76/100. See the score distribution and their highest & lowest rated games below, or browse every Kim Snaith score in the Reviews tab.
Kim Snaith score distribution
- 90–10096
- 80–89270
- 70–79148
- 60–6946
- 50–5918
- Below 507

















