

Rating
Psychonauts 2
Psychonauts 2 is a mind-bending trip through the strange worlds hiding inside our brains. Freshly-minted special agent and acrobat extraordinaire Razputin “Raz” Aquato returns to unpack emotional baggage and expand mental horizons. Along the way he’ll help new friends, like this magical mote of light voiced (and sung) by Jack Black. Raz must use hi...
Details
- Released
- August 24, 2021
- Developer
- Double Fine Productions
- Publisher
- Xbox Game Studios, Double Fine Productions
- Platforms
- PC · PS4 · Xbox One · PS5 · Xbox Series X|S
How it plays
Time to beat · 6 player times (IGDB)
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Psychonauts 2 Reviews
Professional reviews from gaming critics
The voice acting is top-notch as well, with many incredible voice talents, actors, and actresses lending their voices to Psychonauts 2’s characters. Richard Horvitz, as always, knocks it out of the park as Raz, but the whole cast really deserves to be commended. There’s not a single voice that felt out-of-place or wonky, which gives the story some extra flavour thanks to such strong consistency.
Double Fine’s Psychonauts first captured our attention and our hearts back when it released in 2005. Many fans (myself included) just couldn’t get enough of plucky Razputin Aquato or his quirky classmates and professors at the Whispering Rock Psychic Summer Camp. Psychonauts brought us a 3D platforming adventure unlike any other, with creativity and humor seeping out of every pore. Fans were ravenous for more mind-bending action and thought a sequel would be in the works right away. Well,...
A sequel that was worth the 16-year wait. Just don't make us wait that long for another one.
Double Fine Productions’ long-awaited Psychonauts 2 is finally here, jumping straight in where the original game left off 16 years ago.
Psychonauts 2 confuses your mind with many stylistic and narrative oddities, grabs you by the throat with a multitude of plot twists and new ideas, and at the very end catches your heart with the warmth and moral of the story. Psychedelic body frenzy, that's what.
After 16 years of waiting, Psychonauts 2 more than makes up for lost time. It's a glorious return for the franchise, one that should keep existing fans happy while being perfectly welcoming for new players.
Psychonauts 2 isn’t necessarily longer than the original – we spent some 14 hours beating the main story, with plenty of collectibles left to discover – but it’s bigger and better in just about every way imaginable. It’s also more considerate and discusses mental health with more empathy than its predecessor did, but never at a detriment to its puntastic dialogue and humor.
Psychonauts 2 does more than just fill the shoes of its beloved quirky predecessor, it sets itself apart as a classic in its own right.
Psychonauts 2 brings together classic platforming, an engaging story and well realised combat in a package that feels reminiscent of the best platformers of decades past. Even better, it does this with a visual flair that’s unmatched by its contemporaries. It might be more of the same, but given how unique it is, that’s hardly a bad thing.
“Empathetic storytelling and mind-bending level design make Psychonauts 2 a worthy follow-up to one of gaming's great cult classics.”
Psychonauts 2 is a great sequel which lives up to the lofty ambitions that the original struggled to execute. There’s a lot of brains — but more importantly a lot of heart.
Psychonauts 2 is an impressive sequel as while it’s been 16 years since the original, Double Fine hasn’t skipped a beat and advances its story in a way where it feels like a direct continuation. As Raz gets to meet his heroes for the first time, he learns that not everything is at it seems as while