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Latest Reviews

Despite these criticisms, there’s a lot to like about Fort Triumph. XCOM is a good thing, and Heroes of Might & Magic is a good thing. Mashing those two good things together in a way that does justice to them both is a noble effort by the developers, and the...

Someone I know summed up the game perfectly: this seems like the kind of game Tina Belcher (a character in Bob’s Burgers) would write. And I am fully here for it. I am head-over-heels for six weapons, something I never thought I would say. The narrative, the gameplay, the music,...

I’m really happy to see Cygames take the console adaptation of Shadowverse seriously and, rather than try and shovel a free-to-play thing on players, use this as an opportunity to broaden the appeal of Shadowverse, give the card game itself some context, and give fans the same kind of joy...

My suspicion is that Dragon Star Varnir will be remembered as one of Idea Factory’s greatest. There are some corners cut with the gameplay, and the Switch port isn’t ideal, but the concept, theming, art and narrative are all so different that this stands as one of the more interesting...

Everything else about NEO is sublime, though. Once the introductory ten hours are pushed through and the game starts proper, it’s an efficient burst of energy and excitement, with one of the best soundtracks you’ll ever find in a game, one of the most explosive, dynamic combat systems you’ve played...

Samurai Warriors has been one of the most precious things to me for years now. Not only have I loved the games themselves, but they’ve led me to another passion in Japanese history, and given me ideas for things to do while travelling across Japan that I would never have...

As confusing as it is that this game happened at all, I loved having the chance to play it. Akiba’s Trip: Hellbound & Debriefed might look like a game that should have stayed on the PSP, but the satire and humour is there, the grainy rendition of Akihabara is still...

Death’s Door is a tremendously well-designed game, with superb production values and a tight core gameplay loop. I was immersed and impressed the whole way through, ready to rise to any challenge the game would throw at me, because I was so in love with its design and its world....

Risk System is something of a connoisseur’s shoot-em-up, with intelligently designed enemies and bosses that reward careful practice and precise movements. The demanding level of difficulty might cause some initial frustrations, but a determined attitude and a calculated approach to risk will help players emerge victoriously. After a few hours...

I really hope the other platforms that Cris Tales has been released on have better performance, because those loading times alone take something special, and unfortunately undermine it. This is one of those rare times to me where technical issue really do mess with the experience, disrupting the carefully-structured panic...

None of this is to say there aren’t issues, and I do think that Skyward Sword is aging less gracefully than Ocarina of Time, Majora’s Mask, Wind Waker and Twilight Princess. Part of the problem is the motion controls, and I’ve done a separate video to discuss my issues with...

There’s not really much else I can add to those two reviews for this Nintendo Switch release, but Goichi Suda and NISA bringing these two visual novel classics together to the Nintendo Switch is a good thing. Both are magnificent examples of what can be done to give games a...