MK
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Marcus Kenneth

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Latest Reviews

Warhammer 40,000: Mechanicus II feels like a safe sequel. It dives into the 40K lore really well, but the gameplay, once you sort yourself out with a solid squad tends to be pretty repetitive.

CGMagazineCGMagazine·May 20, 2026
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LEGO Batman: Legacy of the Dark Knight is the best love letter to Batman we’ve ever seen. The way it handles the history of the World's Greatest Detective is incredible. With great combat mechanics, a fun and fantastical story that gives the cornerstone eras their turn, this is, hands down,...

CGMagazineCGMagazine·May 18, 2026
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Directive 8020 feels like Supermassive Games has finally rejuvenated after the disappointing The Devil In Me. With this being the start of season two, this is a great showing, and I can’t wait to see what horrors they bring us next

CGMagazineCGMagazine·May 11, 2026
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Ground Zero is a bit of a weird one. On some levels, it works incredibly well, mostly in the nostalgic feel and wearing its inspirations on its sleeves. On the other hand, it sticks to them too much and doesn’t do anything interesting enough to stand out.

CGMagazineCGMagazine·April 16, 2026
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Pragmata, with its marvellous merging of hacking, movement and gunplay, was a blast to play start to finish. While the story stumbles a little in the early hours, it wasn’t enough to slow down what ended up being a great experience.

CGMagazineCGMagazine·April 13, 2026
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Fatal Frame II: Crimson Butterfly Remake is a perfect example of what bringing a classic to the modern era can be. Updating gameplay and visuals to look and feel better while leaving the original unnerving story intact.

CGMagazineCGMagazine·March 9, 2026
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Resident Evil Requiem feels like the culmination of everything the series has been building to and building on over the last thirty years. The story, gameplay, and sound design are all remarkable.

CGMagazineCGMagazine·February 25, 2026
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Crisol: Theatre of Idols is a good, but flawed, and often tense horror experience that’s absolutely worth stepping into.

CGMagazineCGMagazine·February 14, 2026
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High on Life 2’s biggest issue outside of technical issues, is that the new additions to the game feel so counter intuitive and work against what made the first game such a cult hit.

CGMagazineCGMagazine·February 12, 2026
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Reanimal understands horror on a visual and emotional level, but isn’t able to support it with the amount of friction in the game. When it works, it’s great; when it doesn’t, the cracks are impossible to ignore.

CGMagazineCGMagazine·February 11, 2026
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Cairn is something truly special. A game that makes you climb in isolation, giving you and Aava time for quiet contemplation, enough so that you feel the embodiment of the character and can’t help but face her struggles like they were your own. With an outstanding gameplay loop and so...

CGMagazineCGMagazine·January 29, 2026
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Cairn is something truly special. A game that makes you climb in isolation, giving you and Aava time for quiet contemplation, enough so that you feel the embodiment of the character and can’t help but face her struggles like they were your own. With an outstanding gameplay loop and so...

CGMagazineCGMagazine·January 29, 2026
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