Brett Makedonski
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Latest Reviews
Past Cure wants to be something great, and that ambition is the only thing it has on its side. This is a game that is flawed to its core. The mangled story and shoddy design prevent any single aspect from ever sticking out as something special. Don’t even risk taking a...
Pinstripe
Pinstripe isn’t perfect, but it feels as if it nearly perfectly accomplishes what it sets out to do. It tells an emotional story with its own peculiar and disturbing flair. Like Dante seeking out Beatrice, Ted will walk through hell for Bo. That’s something we can all empathize with on some...
The guy selling tickets at the movie theater flippantly asks every time you see him “Aren’t superheroes kinda played out?” As it turns out, not quite yet. Not as far as South Park is concerned, at least.
Cuphead
Cuphead‘s incredible style belies its magical complexity. It’s so much more than a hard-as-hell shoot-’em-up with artistic flair. It’s cerebral in a way that these kind of games rarely are. Cuphead‘s commitment to forcing the player to understand is commendable. Those who don’t have the patience to learn won’t get...
Before the Storm‘s first chapter has already deflected most of the pre-release concerns that “This doesn’t need to exist.” Maybe it doesn’t because Life is Strange‘s story was self-contained. Then again, maybe Life is Strange is better off with this complementing it. After its debut, I’m fully willing to argue that...
Serial Cleaner is a stealth game that nails its aesthetic, referential material (mildly related: there’s an excellent Alien-themed bonus stage), and concept. It just doesn’t nail the mechanics of being a stealth game. Developer iFun4all seemingly understands this judging by the copout way it implemented hiding spots. Serial Cleaner is neat, but...
There’s something genuinely charming and interesting to Micro Machines World Series, but whatever that is quickly drowns in repetitive tedium. Bolting Overwatch‘s sensibilities onto a game like this is a novel idea but Codemasters never leans far enough in any one direction. As a result, this feels like a shell of...
Prey
Funny enough, I leave Prey happy and content with everyone’s story but my own. My version of protagonist Morgan Yu just didn’t turn out how I wanted him to. He couldn’t save everyone I wish he had, he didn’t make all the choices I would’ve liked him to, he didn’t even...
Scanner Sombre
Scanner Sombre is a gimmick game, and I honestly say that without any ill intent. Its gimmick is beautiful and engaging and kind of amazing. To its credit, Scanner Sombre is seemingly aware of the limitations of this because it’s brief enough to not wear out its welcome. However, the kaleidoscopic...
Edith found exactly what she came for: The reasons for all those early graves. This family tree is rooted in tragedy and suffering and loss. It’s no great surprise that all the branches broke off. That might be fascinatingly grim for us, but there’s also the unmistakable feeling that we’re...
Snake Pass‘ legacy won’t be any of that negative stuff I mentioned. It’ll be remembered as a quirky thing that’s an exemplary example of how games can offer non-traditional experiences. And, to be quite honest, I love it for that. I thoroughly enjoyed my first hour or so as I...
Mass Effect: Andromeda spends a lot of time not really feeling like a Mass Effect game. If anything, it feels like a spin-off — the sort of thing created by another studio that’s unsure about what direction to take it. Like in the game itself, there are problems with the atmosphere. But Andromeda is...
CriticDB tracks 58 Brett Makedonski reviews, averaging 71/100. See the score distribution and their highest & lowest rated games below, or browse every Brett Makedonski score in the Reviews tab.
Brett Makedonski score distribution
- 90–10012
- 80–8912
- 70–7915
- 60–699
- 50–594
- Below 506
















