John Walker
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Latest Reviews
Sundered
The result is a completely wonderful Metroidvania, but at the same time, another Metroidvania. Its distinctive animation is worthy of accolades and awards - it is simply astounding. And its novel approach to being mobbed for combat has merits, alongside some frustrations. Neither dramatically shifts the game away from the...
Black the Fall
I feel pretty certain that I'm going to be bemused by other people's enjoyment of the game's fuck-you death traps, just as I was after Inside. And frankly, when so many endorsed Inside's ending, which I found utterly moronic, I feel like I may as well be clucking in the...
RiME
I feel like Rime will be a game celebrated by those who already love the third-person genre, those au fait with Tomb Raider-style climbing and jumping, and environmental puzzles. It's certainly celebrated by me. But I wonder if it might have a harder time winning the affections of those who...
Syberia 3
And that'll do it, really. Horrible to control, horrible to listen to, really surprisingly ugly to look at, and and all-round mess, I've no desire to put myself through this. So, I shall state for the record: Maybe it's amazing! I mean, it obviously isn't, because it seems unlikely they'll...
The ability to tweak it to the version of Full Throttle you want (I'd recommend the wonderful original art with the excellent new sound and music) rules out most complaints you could have. It needs another pass for minor bugs mentioned above, but nothing is serious. In the end, this...
At a budget price reflecting the age of the game and the lack of new content, this would be such an easy recommendation. Especially as I could so easily recommend you not waste your money on the cruddy half-arsed Duke DLC mode. At £30 that's a tougher call for you...
Beat Cop
I've played it for so damned long, and have just run out of patience with it, and absolutely do not care any more about the arc story. It's taken so long to go anywhere, crawling along every few days of play, and just isn't compelling at all. When the reality...
Kona
I do wish the ending didn't feel so rushed, somehow at once feeling like it explains far too much, and yet resolves far too little. But the journey there is absolutely worth it - this is a narrative adventure that smartly pretends to be a survival game, while not shying...
Four Sided Fantasy
It all works really rather well, and is accompanied by a very pleasing ambient soundtrack, along with nature noises chirping and squawking over the Eno-esque keyboardy tones. And it gets rewardingly difficult, without feeling unfair, or relying on ninja reflexes. (Clearly I have them, but they're left in their box...
Stories Untold
Stories Untold is bleak and disturbing, novel and experimental, and most importantly when doing all that, very clever. It’s smarter than you’ll realise, in fact. And why it's smart is all in the experience of playing, not to be given away in the process of reviewing. A pain in the...
Night in the Woods
I have so, so much more to say about it, and it feels mad that I only really mention the three friends so far into this review, then don’t talk about them. But that’s important, that’s me remembering to allow you the same blank slate I started with too. I...
Semispheres
I completely love it. This is such a smart game, cleverly delivered both in style and execution, taking familiar puzzle ideas and making them feel bewilderingly original via its split-screen single-player co-op. I'm 31 levels into its 50 or so, and I'm currently completely stumped, but working at it. What...











