

Rating
Transistor
An unconventional tactical action RPG in which after a powerful group called the Camerata cause measureless destruction through the ambiguous settlement of Cloudbank, Red, a famous singer in the city, goes on a journey along with her lover who is trapped inside the Transistor, a powerful machine with mysterious properties, to get to the bottom of t...
Details
- Released
- May 20, 2014
- Developer
- Supergiant Games
- Genres
- Action · Role-playing (RPG) · Strategy · Turn-based strategy (TBS) · Adventure · Indie
- Publisher
- Supergiant Games
How it plays
Time to beat · 12 player times (IGDB)
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Transistor Reviews
Professional reviews from gaming critics
But it’s so damn short. Red’s epic lasts just a few hours. New Game + promises to carry over my progress and beef up the Process accordingly, and the Sandbox still hides challenges, so there’s replayability here. Still, I want more time with Red and her endearing sword. Transistor is too good to end so soon.
Transistor is one of my favorite games of the past year, easy. Without being weird and unrecognizable as a video game, Transistor turns many video game tropes on their heads—subtley. It also features an excellently written and likable narrator, a fully realized and meaningfully motivated female protagonist, a twist on the tired old tech tree of yore, a soundtrack that's integral to the storytelling fabric of the game, and a complex enemy composed of cowards, contemporaries, and anything-but-bloodthirsty rivals. There's not a note, pixel, or line of dialog out of place.
Graphics: 8.5 Gameplay: 8.9 Sound: 9.0 Control: 8.8 Replay Value: 8.0 Overall Rating: 8.7 Online Gameplay: Not Rated Publisher: Supergiant Games Developer: ...
Transistor, the visually and aurally arresting follow up to Supergiant Games’ Bastion, is a perfect example of what an indie developer can do when not beholden to the whims of chairmen and stockholders. Transistor is a gorgeous, witty, emotionally resonant, and has one of the most unique and enticing combat systems we’ve played in years. Read on for our full review, and see why it trumps its predecessor in many ways.
Dan takes a look at Supergiant Games latest and greatest: Transistor.Having made the mightily successful indie game Bastion, Supergiant Games were always going to have a hard time [...]
Transistor is a sci-fi themed action RPG that invites you to wield an extraordinary weapon of unknown origin as you fight through a futuristic city.
While there doesn't seem to be anything new to draw players in, Transistor has always had a goal of replayability to begin with. Owning it on a Switch lets you play it both at home and on the go, rather than needing two versions of the game to do so. Performance was great on both, and I spent a large amount of time playing through without even realizing it. The game also does not have a Switch markup as many others do, so this is definitely worth a pick up if you haven't already got yourse...
Supergiant's vision this time around is less clear - but in this case, that seems to be a sign that the studio has increased its ambition, and is indeed pursuing a story that is more confident in its abstract and ethereal story. In a way, it's as if the poignancy of Bastion's last hour has been spread evenly across Transistor from beginning to end.
While the combat system itself is the real star of Transistor, Red's journey through Cloudbank is definitely one worth taking.
With Transistor, Supergiant Games created a beautiful, unique and enjoyable world. Unfortunately, the game is so focused that you're not offered the opportunity to really explore or experience this world. I can't help but feel Cloudbank has more mysteries to experience and villains to combat, and that Transistor was only the beginning of something larger than this single game.
Before playing I didn’t expect to be fully enraptured by Transistor, thinking the spectre of Bastion would haunt the experience too much. But neither did I expect Transistor to take that formula and evolve it into something so sublime and handcrafted that tears would roll down my cheek as the credits rolled. From its combat mechanics and customisation, to the narrative and the visually orgasmic art-style, this is an experience to be savoured, to lock yourself away in the confines of your ga...