

Rating
Dead or Alive 6
Dead or Alive 6,produced by Koei Tecmo Games,features fast-paced 3D fighting entertainment with multi-tiered stages that are now both dynamic and critical parts of the competitive experience.
Details
- Released
- March 1, 2019
- Developer
- Team NINJA
- Publisher
- Koei Tecmo Games
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Dead or Alive 6 Reviews
Professional reviews from gaming critics
The ultimate fighting entertainmentThe stage is set for the final showdown between the Japanese 3D fighting games of this generation - Tekken 7 has [...]
Dead or Alive 6 may have put a further grind into certain unlockables but still delivers a fast paced and highly entertaining combat system that fans of the series as well as newcomers can love.
An improvement over its predecessors, Dead or Alive 6 is an accomplished fighting game with some neat new tricks and cool cinematic touches up its sleeve. Also, boobs.
When I checked out Dead or Alive 6 during the January beta, it felt different enough from my usual rotation of fighters to warrant a deep dive. I’ve had my share of NetherRealm and Super Smash Bros. rage moments, but Team Ninja’s tournament looked like an enticing new brawl. This would be my first jump into the series. While there’s a specific reason for that, I decided to enter with an open mind.
Dead or Alive has been one of my greatest guilty pleasures in the video game space.
Team Ninja's latest fighter downplays the bouncy anatomy and plays up the brutal face-punches. Here's our review.
While it still makes for a fun fighting experience, Dead or Alive 6 shows that the brand has unquestionably run out of ideas. With little to showcase in the way of fresh concepts, gameplay surprises, or brand creativity, this long-running series chooses to coast by on being “more of the same”, whilst hoping to be the engine that pulls the DLC train. During this competitive era of fighting game reinvention, that just isn’t going to cut it for your 60 bucks.
If you are a longtime fan of Dead or Alive, you know that it’s had its ups and downs. With the amazing fighting style and graphics for its time, the first few Dead or Alive games were incredibly fun. Later down the line, Dead or Alive: Core Fighters introduced a...
The Dead or Alive series has always been a fighting franchise more known for its female combatants than its fighting mechanics or various aspects of its core design. The series is now in its 6th main entry, while various spin-offs have seen the franchise dig deep into its sexualization and treated i
Dead or Alive 6 is the latest in a franchise that has a strange place in the beat ’em up world. On the one hand, Dead or Alive is a perfectly enjoyable fighting game franchise, one could argue prime for button mashing. Far less complicated than Tekken, a little less complicated than Soul Calibur and even less complicated than Virtua Fighter. As far as fighting games go, it uses button combinations natural to anyone that has ever played a 3D fighting game.
Dead or Alive 6 is an immensely fun package. Fights are thrilling, regardless of skill level, and the cast of characters is varied and fun to experiment with. But the game is dragged down by the series’ tired adherence to a sexed-up cast and bouncing body parts, as well as the business of selling provocative costumes. Given the game’s first season pass, which costs close to a hundred dollars and is stuffed with costumes — and one guest character, the busty Mai Shiranui from The King of Fighters — it’s pretty clear where Team Ninja and publisher Koei Tecmo’s priorities lie.