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The latest avant-garde adventure to come from Suda51’s twisted psyche has finally arrived on a modern set of consoles, first being released as a series of episodic games for mobile in a time before touch screens became prevalent. Billed as a follow-up to last year’s release of The Silver Case,...

Kai Tatsumoto·March 8, 2018
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I want to make this review short because I need to go back playing Into The Breach. FTL was one of the most moreish games I ever had the (mis)fortune to stumble across, and accounts for dozens of afternoons, evenings and nights spent idly jumping between the stars and desperately...

Rosh Kelly·March 7, 2018
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Subsurface Circular is a game with an amazing name. Seriously, not only does it look like the most sci-fi name I think I could possibly imagine, it's so much fun to say. Go on and say it out loud, feel the way your mouth so naturally makes the shapes it's...

Rosh Kelly·March 6, 2018
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The gaming world is once again in the grips of PlayStation fever. Crash Bandicoot N. Sane Trilogy was one of this past year’s biggest games, and remakes or remasters of Final Fantasy VII, Resident Evil 2, and (probably) Spyro the Dragon are also in the works. Even some of the...

Nathan Birch·March 5, 2018
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Horror games, or rather, survival horror games have become popular following the release of the original Resident Evil back in 1996, but the Capcom developed game was hardly the first horror title to ever be released. Aside from the popular Alone in the Dark, horror fans had already enjoyed a...

Francesco De Meo·March 3, 2018
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There is always something slightly worrying about a game, or any piece of art, depicting the hardships of an artist. While I’m sure most enter the concept with the best intentions, their desires can quickly turn to arrogant self-aggrandizing. Luckily, that isn’t the case with Layers of Fear: Legacy.

Rosh Kelly·March 2, 2018
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There's a famous idiom about wearing glasses that are not of the correct clarity. Okay, enough of writing like I'm Commander Data. Rose-tinted glasses are something we all have one time or another. I've said it before and I'll say it again, Nostalgia is a powerful tool. It has fuelled...

Chris Wray·February 24, 2018
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Does the triple-A indie have a future? Developer Ninja Theory introduced the concept last year with Hellblade: Senua’s Sacrifice, a game that looked and played like it was made by a big publisher without the bloated budget to match. Hellblade was a solid success, selling at least half-a-million copies, but...

Nathan Birch·February 24, 2018
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Fe is a game about tribes, communication and loneliness. Set amidst an enchanted forest soaked in neon colors and besieged by strange creatures, you play as a young abandoned pup. To begin with, the forest is huge and bewildering, and you must set out to discover its secrets on your...

Rosh Kelly·February 21, 2018
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Monster Energy Supercross is a game that took me by surprise only a month ago. It was then that I previewed it at a hands-on event in Milan at Milestone S.r.L's headquarters. There's always a difficulty in having previewed a game. What can you say that you haven't already covered?...

Chris Wray·February 20, 2018
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Secret of Mana is the ideal candidate for a remake. The original Super Nintendo game was groundbreaking and, rightfully, beloved to this day, but it hasn’t aged as well as some of its 16-bit contemporaries like Chrono Trigger, Phantasy Star IV, or Final Fantasy VI. Some quirks players gamely put...

Nathan Birch·February 20, 2018
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The Station is an interesting tale of first contact between two very different civilizations. Taking place on a once undetectable space station hovering above an alien planet that was sent to monitor the world, players are sent to investigate its communication blackout and how the lifeforms beyond reacted to its...

Rosh Kelly·February 19, 2018
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