Rock Paper Shotgun
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Rock Paper Shotgun

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I just wish they’d chosen a less obvious story or told it in a less obvious way -- or just made it about a woman running around a pretty place. Make it about a magic watercolour land that needed saving from greyness! That would have been enough! Because it’s hard...

Alice Bell·December 13, 2018
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As a result, Fallout 76 feels like an atavistic reprisal of a late-2000s MMO. Worse yet, with its low server populations and absence of human NPCs, it’s as if it’s designed to feel like a dying late-2000s MMO. The whole play experience seems set up to make you feel as...

Nate Crowley·December 13, 2018
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This isn’t the first time we’ve seen a developer try to recapture the magic of Jagged Alliance and I hope it’s not the last, but I found Rage pretty hard work to enjoy. Much like the mercs themselves, for every positive trait it may offer, there tends to be some...

Chris Bratt·December 12, 2018
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That is the plan at least. For now everybody is locked in a perpetual state of youth, pets and all, cursed to wander the game world never knowing death’s sweet kiss. The day-night cycle gives way to changing seasons, sure, but new tasks and events soon stop appearing on the...

Steve Hogarty·December 11, 2018
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Exploring the universe to bubbly, excitable synths is always going to stir something inside of us, I think, and X4 is no different. There’s beauty to be found here, among the stars. But it's going to take a more dedicated role-player than myself - or at least someone far more...

Nic Reuben·December 10, 2018
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Ultimately, though, Dota and Artifact both appeal to me for the same reasons. Both can feel overwhelming and unfair, but both those feelings can be quashed with experience - at least, outside of the competitive modes. For now, those are the preserve of the wealthy - and a question mark...

Matt Cox·December 5, 2018
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I'm just at a loss as to how this has happened. Just Causes have been buggy, sure. But they've never felt at least six months from finished. I cannot fathom how this wasn't lengthily delayed, because it's in such a dismal state. Although that said, even if the bugs and...

John Walker·December 4, 2018
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All Bad North needs, really, is a little bit more consistency within the random, because currently it’s an experience that I want to go back to, yet am frustrated by. This makes for a confusing and upsetting play session. Alternatively, if somebody could send me several tiny, square islands with...

Alice Bell·November 20, 2018
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It’s by no means a terrible game, but it whiffs on too many elements for the admittedly cool aesthetics to carry the day. There were moments of pure fun, like escaping from the docks as a robot-controlled ship ripped up everything behind me with a massive anchor chain. But there...

Ian Boudreau·November 16, 2018
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And really, how Walking Dead is that? The game manages to facilitate some really involving moments, even if it doesn’t necessarily provide them. It’s not consistent with it, but at its best, it’s a testament to human triumph against terrible odds and even terribler host migration. It’s about wordless communication...

Nic Reuben·November 13, 2018
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Aside from knocking the drab story on the head, it’s tough to know what more I could have wanted from Hitman 2. It’s here for you to mess with it, to try and push the AI routines and bring them to breaking point. It’s as gamey as they come, but...

Adam Cook·November 8, 2018
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If you don’t want to drill into the nitty gritty of training then that’s fine and totally legitimate, but only by understanding what’s on offer can you define the perfect experience for you from the available options. The path to understanding has never been more attractive, Football Manager 2019 offering...

John Robertson·November 1, 2018
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