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Episode 1 pushed to establish its own tone and cast for The Walking Dead Season 2 — perhaps too quickly for its own good. "A House Divided" feels much more like it belongs in the greater story Telltale began with The Walking Dead Season 1. From reminding me how much...

Philip Kollar·March 4, 2014
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It's a testament to The Stick of Truth that my enthusiasm for the game didn't dim in the face of those hiccups. Despite them — and the jokes that occasionally run out of steam — this is an experience that even the most casual fan of South Park is going...

Justin McElroy·March 4, 2014
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Thief

Unscored

There are elements of a better game in Thief — maybe even a great one. I enjoyed Garrett's adventure when it was about stealing, when it was about getting into a structure creatively and sneaking away, about accumulating and spending loot. But I wanted much more of that breaking and...

Arthur Gies·February 24, 2014
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Jazzpunk doesn't aspire to be an excellent shooter or platformer. Instead, it aspires to and succeeds in having a great conversation with the player.

Chris Plante·February 6, 2014
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The Castle Doctrine is a statement game, to be sure, but the statement seems to be that the only way to win is to not play The Castle Doctrine.

Russ Pitts·January 31, 2014
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OlliOlli's slick presentation and streamlined skating are capable of throwing players into a kind of trance. Roll7 has crystallized the very idea of combos into something new and inventive, but so familiar. It's enough to transport me back to the golden days of skateboard games, enough to make me wish...

Griffin McElroy·January 21, 2014
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Taken as a whole, Broken Age is still a easy-to-recommend, extremely charming game with some lovely messages about growing up. But it isn’t quite the landmark achievement in video game narrative I spent its year-long intermission hoping for. Some of Act 2’s puzzles are quite clever and there are some...

Justin McElroy·January 15, 2014
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World of Warplanes needs some tune-ups before it can soar

Charlie Hall·January 4, 2014
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These blemishes are annoying, but they’re minor compared to what Risk of Rain has accomplished. It mixes together the challenge, randomness and discovery that make roguelikes so endlessly replayable, but in a form that also feels more welcoming. Even with over 15 hours under my belt, I’ve still got classes...

Philip Kollar·December 24, 2013
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Samurai Gunn could be a great local multiplayer game with a lot more polish

Russ Frushtick·December 14, 2013
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The spirit of Killer Instinct remains sometimes painfully true to its roots, but Double Helix has competently filled the gaps in the original's foundation. They've also laid new groundwork to teach players how fighting games actually work. For now, Killer Instinct feels like a beta — but next year, it...

Arthur Gies·December 11, 2013
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