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Songbringer is a game where playing it more than once is the point; it’s what justifies the game’s whole existence. But each time I fed in a new world seed word, I found myself enjoying the game less. The generated worlds are an interesting gimmick, but they spread Songbringer’s shallow...

Whitney Reynolds·August 31, 2017
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Last Day of June is a narrative puzzle game that makes full use of a wide range of powerful emotive devices to make its point. Its fairly straightforward puzzles won’t keep you up, scratching your noggin at night, but the effect of its wonderful characters and the love they have...

Colin Campbell·August 30, 2017
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Whatever gets added in the future, though, I hope that Absolver doesn’t lose its sense of focus. If the game had tried too much — if it had thrown me into more complicated duels, or forced me to use weapons more often — I don’t think I would have found...

Philip Kollar·August 29, 2017
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Neither of us have played multiplayer yet, which is another good reason to reserve judgment on the game as a whole, but this game seems like a solid addition to the golfing oeuvre. It’s an especially fun game for kids who want to learn about golf. I’d recommend it to...

Colin Campbell·August 29, 2017
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It’s in the sparks coming off the skid blocks in the uneven pavement of Shanghai’s backstretch; the drumroll of the kerb as I hit my racing line just right, the lens flare of a midsummer sunset making an easy bank at Silverstone into a perilous wide turn and a sudden...

Owen S. Good·August 25, 2017
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A handful of the ideas in LawBreakers seem like concepts that are past their sell-by date, from the dubstep soundtrack to the cyber soldier aesthetic. That’s a genuine shame because beneath all that, is a mechanically exciting game. The aerial combat feels fresh, and the twists on standard shooter game...

Jeff Ramos·August 24, 2017
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I spent the equivalent of a working week playing Aven Colony and it was hard labor. This is a game of relentless concentration and chore-work, with only the briefest flashes of magic and relief, offering almost nothing new to the city building, or resource management genres.

Colin Campbell·July 25, 2017
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Pyre

Unscored

I won’t spoil too much about Pyre’s story and where it goes, but I will say that the numerous branching paths pay off, with an ending that lets you view how each and every major character you met along the way ends up. While I don’t know when I’ll find...

Philip Kollar·July 24, 2017
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What the first Splatoon did well is still built into the sequel’s barnacle-encrusted DNA, and now it’s on a system that you can stuff in your bag or play on the couch. It’s baffling that Splatoon 2’s best feature is held back by a frustrating lack of proper online support,...

Chelsea Stark·July 18, 2017
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In the end, Yonder isn’t inventive, exactly, as the multitude of ideas and cross-media inspirations converge somehow into something infinitely familiar. Missions are cut down to absolute basics to fulfill an open world quota, but it’s possible to forgive this when traipsing through this aesthetically pleasing land and helping these...

Matt Paprocki·July 17, 2017
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And I am going to keep doing things in The Zodiac Age. It’s taken the game I already loved so much and given me more. The Zodiac Age doesn’t add things for the sake of adding them. I can see myself putting 300 more hours into this version of Final...

Whitney Reynolds·July 10, 2017
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There’s a golden glow around memories that gets brighter with age, but it also tends to distract from old frustrations. If you’re ready for a quick trip — and I mean quick — down memory lane, Crash Bandicoot N. Sane Trilogy doesn’t disappoint. Vicarious Visions’ faithfulness to the series satisfies...

Ashley Oh·June 30, 2017
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