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Metro GameCentral

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A superb mix of action and strategy that should be enough to convince everyone that turn-based doesn’t have to mean slow or serious.

David Jenkins·December 9, 2015
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Not the full fat sequel that fans will have been waiting for but an enjoyable, if extremely shallow, four-player Diablo clone.

GameCentral·December 9, 2015
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A great idea ruined by some very strange design decisions, that turn what should be a fun platformer puzzler into a gloomy and illogical word game.

GameCentral·November 24, 2015
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A microscopic improvement on Football Manager 2015, that is as addictive and engrossing as ever but seems to have run out of steam in terms of new ideas.

Mr Pinkerton·November 19, 2015
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One of the best-looking video games ever made and although relatively shallow the spectacle and excitement of the Star Wars universe comes across superbly well.

David Jenkins·November 17, 2015
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A minor entry in the venerable city building series, which has some interesting ideas and visuals but too little in the way of gameplay depth.

Alex Hudson·November 11, 2015
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The old style Tomb Raider is never coming back, but this is a more satisfying compromise than the reboot and a fun alternative to the Uncharted series.

David Jenkins·November 9, 2015
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Its technical faults and lack of innovation are frustrating, but the game underneath is as enthralling and compulsive as anything Bethesda has ever made.

David Jenkins·November 9, 2015
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A mediocre rhythm action game that is not made any better by tacking on a silly and insubstantial Persona story mode.

David Jenkins·November 4, 2015
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It’s not original, and it’s often unfocused, but Darksiders II remains one of the better Zelda clones – even if this slipshod remaster does it few favours.

Alex Hudson·November 4, 2015
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It doesn’t really do a lot more than what Elite achieved over 30 years ago, but this is a fun and accessible, if rather repetitive, space trading game.

Alex Hudson·October 22, 2015
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The Tales franchise still feels like a great combat system in need of a much better game, especially given the banal script and dungeon design that mars this latest entry.

David Jenkins·October 20, 2015
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