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Fatal Frame: Maiden of Black Water is a disturbing tale well told. While the GamePad brings the series’ camera-as-a-weapon concept to life in a way that feels very natural, the combat lacks real mechanical variety, which, combined with overly repetitive encounters, undermines the impact of its most terrifying enemies. Fortunately,...

Daniel Krupa·October 19, 2015
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Tales of Zestiria doesn’t deviate too far from its competent predecessors, but it’s not a carbon copy, either. It may have linear dungeons and a less-than-stellar story, but it’s open-world exploration, enjoyable customization, and flashy new Armitization feature are enough for it to stand on its own.

Meghan Sullivan·October 16, 2015
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In some ways it’s a bare-bones game, but in the proud tradition of classics like Wing Commander: Privateer and Freelancer, Rebel Galaxy makes a lot out of a little by giving you the freedom to captain your ship as you please and pursue your own fortune in a region of...

Dan Stapleton·October 16, 2015
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Mushroom 11 captivates with its ability to make such a strange, unique mechanic feel so incredibly natural, but it’s in the clever applications of this system of motion that it hits its highest points. It’s an endlessly creative and exciting puzzle game that manages to make your failures just as...

Chloi Rad·October 15, 2015
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Dragon Quest Heroes occupies a similar place as games like Hyrule Warriors and Middle-earth: Shadow of Mordor. The combat that makes up the majority of gameplay is fun but forgettable, and there's little else to keep you engaged unless you're sufficiently attached to the license. In that regard, Dragon Quest...

Tom Mc Shea·October 14, 2015
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Wasteland 2: Director's Cut presents much the same experience that impressed us last year, but here it's given a facelift that affects everything from its graphics to hours of new voiceover files. While echoes of the original release pacing problems remain, the Director's Cut does much to add variety to...

Leif Johnson·October 13, 2015
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Transformers Devastation’s nostalgia-fueled fisticuffs are a fun way to revisit the classic TV show. Sophisticated combo-based combat delivers a fast and furious barrage of action, but the gear and perks systems left me wondering why they were there at all in a game all about over-the-top boss fights and robot...

Jose Otero·October 9, 2015
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The Beginner’s Guide poses a number of academic questions around the nature of choice, interactivity, and creativity. While it offers no firm answers, it’s one of the most thought-provoking and ultimately disarming interactive experiences I’ve had all year, and one I won’t easily shake off.

Lucy O'Brien·October 7, 2015
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New modes and features make NBA Live 16 a bit better than its predecessor, but the clumsy controls and unbalanced gameplay keeps greatness out of reach yet again. Simply put, if the gameplay doesn’t feel right in one mode, it doesn’t feel right in any of them, regardless of how...

Mike Mitchell·October 6, 2015
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After a poorly handled start, Prison Architect becomes one of the most in-depth, satisfying builder games in a long time. It’s a shame the non-sandbox options aren’t better, and the nature of the simulation inherently lacks the joy and beauty of other subjects, but few other games have done such...

Richard Cobbett·October 6, 2015
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Few franchises can get away with feeling this similar from version to version, but Disgaea is just that deep, requiring you to understand and exploit character stats, equipment attributes, and class abilities at a level most modern RPGs have abandoned in the name of accessibility. Disgaea 5’s many new and...

Vince Ingenito·October 6, 2015
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The track list that comes on the Rock Band 4 disc is a little light on memorable songs, but thanks to admirable backward compatibility with a huge DLC catalog, Rock Band 4 remains every bit the magical cooperative gaming experience the series has always been. Getting a band together in...

Ryan McCaffrey·October 5, 2015
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