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Latest Reviews

It seems that the developers from Harebrained Schemes actually did their homework, because Shadowrun: Hong Kong turns out to be significantly better than Shadowrun Returns.

Unknown·August 31, 2015
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The only reasonable explanation for Satellite Reign to be called as it is, are the copyright issues. This tactical cyberpunk game, funded via Kickstarter, is basically a new version of the 1993 game – Syndicate.

Darius Matusiak·August 28, 2015
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Pillars of Eternity is one of the best RPG games of the last few years, reaching out to the roots of the genre in an amazing way. The first of the expansions planned for this title leaves no doubt that Obsidian is at their best.

Unknown·August 26, 2015
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People love football (or soccer) and people love cars. Will people love Rocket League – the game that merges the two?

Unknown·July 31, 2015
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The Polish developers from IMGN.pro know how to draw attention to their debut game entitled Kholat. They offer an intriguing story inspired by authentic events that remain shrouded in mystery to this day, and Sean Bean. What came out of this mix?

Darius Matusiak·June 11, 2015
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Invisible, Inc. is the work of Klei Entertainment, known for titles such as Don't Starve and Mark of the Ninja. This time, the Canadians are having a go at a turn-based strategy, stealth and roguelike. Can such a blend of genres prove successful?

Jakub Mirowski·May 26, 2015
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After four years spent in development under the watchful eye of players and after repeated delays, Project CARS, an old-school racing simulator, is finally out. Will it immediately take the pole position among other car games?

Darius Matusiak·May 14, 2015
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City building games lovers finally got what they asked for. With help from Paradox Interactive, Colossal Order's Cities: Skylines is a worthy successor of SimCity.

Unknown·March 13, 2015
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Dragon Ball comes to the next generation consoles and unfortunately it fails to live up to the expectations.

Unknown·February 27, 2015
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After six years of hard work, the team behind Test Drive Unlimited has crafted a similar product for Ubisoft. A few dozen of cars, the vast United States and the titular ‘crew’ on the road. How did it all turn out?

Darius Matusiak·December 15, 2014
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Brian Fargo and inXile Entertainment challenged publishers, and mostly succeeded by creating a worthy successor to the likes of Fallout and Wasteland.

Unknown·September 26, 2014
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Bungie spared no expense to create a great looking mix of shooter and MMO, but high production value and pretty nice gameplay can’t hide that Destiny is just shallow, and it can’t live up to the hype.

Unknown·September 16, 2014
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