Game Rant
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Game Rant

Game Rant launched as an online gaming publication in 2009, and we're now a leader in gaming news, reviews, analysis, community discussions, and gaming guides.

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As an obviously console-focused game, the inventory menus on the PC are not well designed for the mouse or screen resolution in mind. There are a few graphic glitches in organizing inventory, as there are with texture pop-in and obstacle clipping, but for the most part, Borderlands 2 is a cleanly...

Rob Keyes·October 9, 2012
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XCOM presents players with a phenomenally entertaining and challenging experience from start to finish. The ultimate end product is a highly strategic combat game with consequences that will leave players on the edge of their seats for most battles, whilst actively proving to the world that turn-based games still have...

John Jacques·October 8, 2012
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Despite some odd menu design choices and a few online hiccups, MVC:O does a tremendous job of preserving the fun and challenging experiences that made both of these games special. It shines a light on a turning point within the history of the fighting genre and manages to let players...

GR Staff·October 7, 2012
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Despite a few issues with the otherwise fun multiplayer mode, Joe Danger 2 The Movie stands out as one of the best games available on Xbox Live Arcade. Completing "Movie Mode" doesn't even scratch the surface of the huge amount of content in this title. With a mode devoted to...

GR Staff·September 14, 2012
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Way of the Samurai 4 is really just a smattering of good ideas and bad design choices. There's a lot to do in the city of Amihama, but it's hidden behind an obtrusive menu system, and further pulled down by sub-par combat. The amount of choice available is a great addition...

GR Staff·September 4, 2012
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Transformers: Fall of Cybertron is a worthy follow-up to War for Cybertron - with numerous improvements to the core formula and a number of smart variations on the third-person action shooter gameplay that utilize impressive new Transformer characters. Not all of the isolated improvements mesh into a cohesive experience -...

Ben Kendrick·August 27, 2012
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Overall, Sleeping Dogs is a nearly seamless, action-packed open world experience, whose pros vastly outweigh the cons. The story and its characters are thoroughly engaging, even more so than Grand Theft Auto's attempts thus far. While not a game-changer, Sleeping Dogs is certainly a step in the right direction, and a huge...

GR Staff·August 20, 2012
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By the end of the game, enemy grunts suddenly are overpowered, and the players may find themselves wasting health items right before the big boss battle. This is the only spot of the game that may require some grinding in order to level up and acquire the best gear. Unfortunately,...

GR Staff·August 15, 2012
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Despite a unique focus on smaller, cover-centric matches, an over reliance on gimmicks holds back Hybrid from becoming a standout multiplayer shooter. And an inconsistent server connection, perhaps as a result of the title's meta game being tabulated after every match, leads to numerous server problems and slow start-ups for battles....

Anthony Taormina·August 13, 2012
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This is one of those games that you'll play through once and never touch again - unlike similar games (such as Limbo). There's still a lot to like about the title though, so if it's something you've been anticipating for a while, you're not likely to be disappointed. If you're just...

GR Staff·August 1, 2012
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Of course, with so many fun and positive aspects, there are also a few pitfalls. Avatar movements can be clunky and easily interrupted; fired shots sometimes don't end up landing where one would expect; and large chunks of castle can be held up, rather unconvincingly, by a very small area....

GR Staff·July 25, 2012
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Besides being a lacking launch of the Summer of Arcade, anyone but the most devoted of fans would be wise to save their money and time, and dig out their PlayStation or Dreamcast if some nostalgia is needed. The developers are open to DLC in the future, so who knows...

Game Rant Staff·July 18, 2012
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