Destructoid
Destructoid is a Webby Award-winning video game-focused blog that was founded in March 2006 by Yanier Gonzales.
Latest Reviews
Thymesia isn’t shy about its influences, an admittance that helps and harms the title when inevitably compared to its legendary brethren. But any Soulslike fan who is willing to look past the budgetary shortcomings will find this modest monster masher a fine way to spend a gloomy weekend. While Thymesia...
For me, I couldn’t be happier. Well, I could. A university may be a different ballgame than a hospital, but it’s not a very shocking twist. I’d love to see Two Point County zoomed into something small like a restaurant or sports team, or zoomed out to a city or,...
I feel like the managerial side of Arcade Paradise needs to better inform the part where you just play games endlessly and vice versa. In the beginning, having to pull yourself away from your high score to move someone’s laundry into the dryer is a fun twist, but there’s nothing...
I’m a big fan of roguelite action games and city builders, but even if you’re on the mild side, Cult of the Lamb is a winning combo. It draws many of the best aspects of those genres, places them in a one-of-a-kind world, and charts its own condensed course. The...
Time on Frog Island probably isn’t going to set the indie scene on fire, but it is a pretty worthwhile jaunt with charming characters, a beautifully rendered world, and a level of freedom designed to reward the curious among us. Just keep in mind that, despite its approachable appearance, its...
As an experiment, even almost three decades later, Live A Live mostly succeeds. Because it’s unconventional at heart, it’s going to be a bit polarizing (especially at 50 bucks), just as it was back when it was released. Still, the juice is worth the squeeze if you’re a particular type...
Stray
Stray‘s expressive art direction, curious music, stop-and-snap-a-pic lighting, and thoughtful level design coalesce into one of my favorite gaming experiences of the year.
Nothing needs to be reassessed because nothing has been significantly changed. These are still two charming, well-polished platformers. There’s nothing mind-blowing about them, but I enjoy them for what they are and think more people should experience them. More effort could have been made in this collection, but the graphical...
Capcom Fighting Collection is a no-frills compilation of the pugilistic publisher’s secondary catalog, offering well-aged revisits to Darkstalkers, the gem fighter spin-offs, and some ambitious and intriguing experiments. Outside of its important job as an archival piece, it’s a somewhat barebones collection, hurt by lack of crossplay, and questionable existence...
And yet, you really can’t separate them because Yurukill: The Calumniation Games is greater than the sum of its parts. The bullet hell sections are fun and challenging if a bit drab in design and variety while the escape room sections have good character interactions but are far too simple...
After all these years there still isn’t anything quite like Cuphead. I wish that we got more than a few hours’ worth of stuff, but the nature of The Delicious Last Course augmenting the original game means that it’ll impact every timeless future playthrough. If you hated the game before, the...
Fobia – St. Dinfna Hotel is worth playing for patient survival horror fans who want something lighter on combat, and can handle budget-constrained rough edges. Monsters wander around in an effort to raise the stakes, but the focus is on meticulous exploration, just-cryptic-enough puzzle-solving, and mentally mapping out the many,...

















