Destructoid
Destructoid is a Webby Award-winning video game-focused blog that was founded in March 2006 by Yanier Gonzales.
Latest Reviews
As it stands, Remember Me is a game that offers about six to eight hours of disposable entertainment that defines pretentiousness and will be forgotten in an inconsequential passage of time.
As a whole, Sanctum 2 feels confused. It isn’t quite as much tower defense as fans of the first game would probably hope for, since more of the emphasis this time around is placed on the first-person shooting element. It also hides way too much information from the player, leading...
Reus
Reus is a game of logical, organic systems presented as simply as possible. It’s a delight to play at every turn, and it strikes the perfect balance between providing new content and not overloading players. Beneath its unassuming appearance exists a challenging experience that will last a good long time....
Anomaly 2
Anomaly 2 builds upon the original in every way, leaving me to wonder if this is as good as the concept of a deconstructed tower defense game can get. Anomaly 2 is an immediate and exciting strategy game unlike any other, but over time the repetition and lack of depth...
While I appreciate the perspective Game Dev Tycoon has given me on game development, from indie studios in debt to huge studios juggling multiple projects, it was never the game’s sim elements that had me returning. It offers a pleasant walk down memory lane of past consoles and technology, but...
Mars: War Logs is the kind of experience one can only call serviceable. It exists, it does what it does, and it performs its job suitably. It doesn’t do anything terrible, but it never once goes above a basic standard of acceptability. It’s very clear that it wants to ape the...
Its core greatness cannot be stopped, No matter how much the rate of frames dropped.Though not abundant, extras are nice, I’d say it is worth the asking price. So says Mr. Stewart!
Anodyne
Point is, Anodyne’s weaknesses would’ve been greatly justified by a solid narrative. Instead, we’re left with a semi-decent dungeon crawler featuring some rather attractive sprite art and great soundtrack. So while Anodyne’s minimalistic riff on Zelda is definitely unique enough to warrant a purchase, it unfortunately never comes close to...
As critical as I may be, however, I’d rather have Blood Dragon exist as it does than not exist at all. A game this delightfully stupid can only make the world a better place, and I sincerely hope this isn’t the last we see of Rex Colt.
Don't Starve
The feeling of accomplishment when you manage to fend off countless cruel beasties, survive unrelenting foul weather, and fill your belly is potent. Mastering the wilderness is a difficult road, but from it comes a sense of empowerment. Of course, you could still lose it all in an instant. Such...
Monaco: What’s Yours is Mine truly is a game for anyone and everyone. It is simple enough to pick up and immediately understand how things work, while at the same time offers the complexity to have multiple players spend a few minutes sitting still, devising a self-titled “Best Plan Ever”...
Is Dead Island Riptide a fun game? At times, yes. In terms of raw combat and power fantasy, it’s just as good as Dead Island … and it’s just as bad at the same time. The bottom line is that there’s no excuse for it not being superior. Being “just as good”...

















