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The Talos Principle has some important things to say, but more thoughtfully, it wants the player to have important things to say as well. Even those who do not bother to think about the philosophical topics can find a smart, sometimes frustratingly difficult puzzler here. It really shines for those...

Darren Nakamura·December 8, 2014
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Although the foundation for a great online twin-stick shooter has been laid with Secret Ponchos, it’s going to need more content and a meatier core mode to really keep people interested — until then, I think the game will struggle with keeping some of its community. Personally, I really hope...

Chris Carter·December 3, 2014
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Captain Toad is an experience that doesn’t attempt to really wow you, but instead delivers consistent puzzle experiences at a rapid pace. There’s more Nintendo could have done with it, but it is a puzzler in its purest form, and that will be more than enough for people who wanted more...

Chris Carter·December 1, 2014
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Classic Mode’s inclusion might just be a nod to the mindset of Lucid Games when developing Geometry Wars 3: Dimensions — improve as much as possible while still staying true to the core of the franchise. That old game is still there, it’s just unspeakably better now. It may have...

Brett Makedonski·November 24, 2014
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I will be the first to admit that I haven’t played a wrestling game in quite some time. My memories of wrestling are of the cheesy but fun antics of Hulk Hogan, Diamond Dallas Page, Mankind, and the sort. To be honest, John Cena’s angsty stare, which is plastered wherever...

Brittany Vincent·November 20, 2014
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With all of the innovations LittleBigPlanet 3 brings with Toggle, Oddsock, and Swoop, it’s a shame they aren’t allowed to show off their stuff on a regular basis, because they are the best thing to happen to the series in years. It would be nice to see them return in...

Chris Carter·November 18, 2014
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Far Cry 4 could have all of the multiplayer elements stripped away and it would still be a very strong game. If you enjoyed its predecessor and didn’t grow tired of Ubisoft Montreal’s open world formula, you’ll have a blast living the experience again.

Chris Carter·November 14, 2014
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The reception to Assassin’s Creed Rogue‘s gameplay systems and mechanics will likely vary and mirror the sentiment that the game’s narrative and tonal direction pride itself upon. It’s all just a matter of perspective.

Brett Makedonski·November 13, 2014
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Dragon Age: Inquisition not only feels like a fully fledged role-playing adventure, but it’s also packed with fun things to do that will keep you busy for weeks. Having played well over 100 hours, I’m still finding things to do, working on my multiplayer characters, and plotting another playthrough to handle...

Chris Carter·November 11, 2014
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The Binding of Isaac: Rebirth is hands down the best version of Isaac. It improves upon the original, a fantastic game in its own right, in every conceivable way. If you haven’t played Isaac yet, this is the version to get. If you are a fan of the original, these...

Nic Rowen·November 11, 2014
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If Ubisoft fixes the glitches, Assassin’s Creed: Unity will be a much stronger game, even if the ceiling is a bit lower in general. Unity‘s potential is not as strong as some of the better entries in the series, but it’s good enough for existing fans to continue the journey.

Chris Carter·November 11, 2014
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While I think I would have given up playing a Halo 2 remaster on its own after a few months, The Master Chief Collection will keep me busy for quite a while. The sheer number of maps, variants, playlists, and rulesets will keep me interested for months on end. I can...

Chris Carter·November 7, 2014
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