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You spend a lot of time in Pokopia just messing around, but it adds up to something satisfying. Making habitats, befriending Pokémon, exploring, and cleaning up the environment all feel like little tasks at first. But they slowly turn into something more significant. It’s a smooth process that feels perfectly...

James Paley·March 2, 2026
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Overall, Esoteric Ebb does a great job of applying aspects of its influences into its own splendid package. The experience is one that is full of surprises and delightful in its own way. While not for everyone, the game is sure to be memorable for those who enjoy the genre...

Michael Chow·March 2, 2026
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Ys X: Proud Nordics feels like a greedy, poorly timed release. But it’s a vastly improved version of an already excellent game. Ys X: Nordics was one of the lesser Ys games, but the changes in Proud Nordics have now put it in the upper echelon of Ys games. There’s...

Stephan Adamus·February 27, 2026
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City Hunter isn’t a particularly strong game. While its gorgeous opening presentation immediately grabs attention and builds excitement, the gameplay quickly becomes a series of bland, maze-like 2D shooting levels. There was great attention to detail in remastering City Hunter, and this port is obviously the best way to play...

Stephan Adamus·February 27, 2026
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Enemies are visable on screen when walking through dungeons. If there are multiple groups of enemies on screen, consecutive battles are triggered where the player isn’t healed between battles. Claus’ HP and MP automatically restore after combat. The homunculi use SP for all their abilities, not restored after combat. It...

Stephan Adamus·February 26, 2026
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Fans of the Reigns franchise are likely to enjoy this Witcher iteration. It retains the staples of the series while developing elements that successfully blend both worlds. However, if you’re new and looking for a deep, immersive, ‘choose your own adventure’ experience, this isn’t it. While the scenarios are interesting...

Jaz Sagoo·February 25, 2026
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Resident Evil Requiem amalgamates its two entities into a cohesive, demonic monster, resulting in one of the series’ most complete entries to date. From its tense, immersive exploration that highlights vulnerability to its visceral combat that revels in brutality, it delivers a nightmare that feels both refined and feral. A...

Jaz Sagoo·February 25, 2026
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Or maybe you just want to witness an artistic flex on your console. It serves as a beautiful reminder of why we engage with this medium in the first place. To feel, to reflect, and to experience something truly unique through the power of interactive art.

Tisha Kambarami·February 24, 2026
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In the end, Mewgenics stands as a confident, content-rich tactical roguelite that rewards curiosity, patience, and perseverance. Its deep combat, endless variety, distinctive visuals, unforgettable soundtrack, and unapologetic humor combine into a game that feels uniquely itself. It won’t be for everyone, but for those willing to meet it on...

Rhett Waselenchuk·February 19, 2026
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Generally speaking, Styx: Blades of Greed’s move to a more open world is a good choice and plays to the title character’s strengths. Intricate level design and challenging stealth are matched by Styx’s new and returning toys. Apart from some technical misfires and my personal gripes with a few mechanics,...

Mark Steighner·February 18, 2026
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God of War: Sons of Sparta is a well-designed, albeit conventional, Metroidvania. Combat encounters are enthralling, especially as the game progresses and enemies unleash varied attacks that demand specific methods of evasion. New abilities expand your offensive arsenal, adding further layers to each encounter. While the platforming and puzzles benefit...

Jaz Sagoo·February 15, 2026
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Despite some of its frustrations and limitations, I mostly liked what Crisol: Theater of Idols is going for. The world is thoroughly conceived, impressively full of surreal detail and dark atmosphere. The game has at least one interesting combat trick to mess with, too. A sequel or big update might...

Mark Steighner·February 14, 2026
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