

Rating
Watch Dogs 2
Explore a massive and dynamic open world offering an incredible variety of gameplay possibilities. Hack your way through traffic while you engage in dangerous car chases through the winding streets of San Francisco, traverse the rooftops of the colorful and vibrant neighborhoods of Oakland, and infiltrate the cutting-edge offices of Silicon Valley ...
Details
- Released
- November 15, 2016
- Developer
- Ubisoft Montreal
- Genres
- Shooter · Action · Adventure · Open world
- Publisher
- Ubisoft Entertainment
How it plays
Time to beat · 4 player times (IGDB)
Up to 4 players
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Watch Dogs 2 Reviews
Professional reviews from gaming critics
Watch Dogs 2 is the jump forward in the series that the game needed to succeed. Comparatively, it’s what Assassin’s Creed 2 was to the first Assassin’s Creed if not even better. Watch Dogs 2 is definitely one of the sleeper hits of the year. I was expecting to have fun with it, but I wasn’t expecting to become absolutely transfixed with the incredible style, characters and storyline. It’s a must-play game and for those that own a PlayStation 4 Pro, you should definitely pick it up just for the visual feast alone.
Recently, I’ve been looking back through my ever growing pile of unfinished games to find what was left behind. And although I wasn’t much interested when I first played, Sunset Overdrive has been surprisingly enjoyable the second time around. With a colorful blend of action and the sort of annoying characters that you can’t help but love, Sunset Overdrive feels like the secret mother to Watch_Dogs' much more imaginative sequel.
A massive improvement over the first game in nearly every way, Watch Dogs 2 is an extremely successful entry into the open world genre that should not be missed by fans. Hopefully future entries into the series can knock it out of the park.
Watch Dogs 2 is missing a bit of refinement, and has had issues with multiplayer, but joining DedSec is still a riot and a half. It's high energy fun with engaging characters, and you can make an entire city your playground.
Watch Dogs 2 is a step in the right direction to establish itself as an Ubisoft staple franchise.
This is what you wanted, people – this is what you voted for. No, not Trump or Brexit, but a city run by the Blume Corporation where absolutely everyone is constantly under the gaze of an advanced Big Brother surveillance system. This near future society is a Black Mirror-esque teched-up metropolis where ctOS2.0 connects everyone with everything and knows all about each citizen. And with the corrupt powers that be using the ctOS system for their own ends, somebody needs to fight back – and that's where you come in.
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Watch_Dogs 2 is definitely a good game, especially compared to the first one which was a dull game. It’s got a lot of personality, especially in terms of the cast of characters, and humour is always welcome in open world titles. The missions may generally boil down to “go somewhere, sneak past/shoot guards, hack something, get out” but they cover fun subjects and are never less than entertaining. Nevertheless the online side is aggravating as all hell, the controls aren’t quite recept...
Despite a smooth transition to the PC, the stealth and combat can’t quite hack it.
When Watch Dogs was first announced many were excited to jump into Ubisoft’s vast world of hacking delight, the first game envisioned a world that didn’t seem to farfetched but ultimately made promises that it could not keep. Certainly it was a fun game but ultimately failed to offer players the thrills that they were expecting, and due to this many hoped that the games sequel would fix the problems and develop the franchise into what it could be. For the better part Watch Dogs 2 creates a more enjoyable experience that seeks to try and fulfill the promises made by the original game.
Long before I finished the story, the warm glow of those opening hours had faded, and nothing really mattered. I was still having fun, on occasion, but something strange had happened. In exploring the possibilities of a GTA-like that didn't encourage violence at every turn, Watch Dogs 2 does more to highlight the limitations of the sub-genre than even the weakest entry in Rockstar's series. For all of its creative solutions and ideals, Watch Dogs 2 can't help but see California as an open carry state, and while I've enjoyed portions of it enormously, it doesn't go far enough in stamping its ow...
Watch Dogs, despite personally enjoying it a lot; stumbled out the gate as a release of a new franchise and now we have Watch Dogs 2! New setting, new characters, new protagonist, new villain, new ctOS, new everything! But is it enough to revitalise the public’s interest in the series? Have Ubisoft managed to redeem themselves with this new look into the world of surveillance and privacy invasion we live in?