
Vikings: Wolves of Midgard Reviews
Check out Vikings: Wolves of Midgard Review Scores from trusted Critics below. With 13 reviews on CriticDB, Vikings: Wolves of Midgard has a score of:
Vikings – Wolves of Midgard is at it’s best when it engages you in mindless bloody carnage.That’s not to say the game is easy or simple. When I hit “start” on this third-person action rpg from developer Games Farm, I was expecting a Diablo-adjace experience full of hacking and slashing, maybe a spattering of samey classes and perhaps a serviceable upgradeable skill tree. It’s been a long time since a game of this genre has impressed me, so maybe my expectations were a bit skewed.
Vikings: Wolves of Midgard pits action-RPG fanatics against the most legendary of all mythological conflicts: Ragnarok.
Shortcomings aside, hack and slash fiends who are looking for their next fix should definitely check out Vikings: Wolves of Midgard, a genre effort which more than earns its passage into Valhalla.
Vikings: Wolves of Midgard is a recommendable dungeon crawler, with fun and interesting enemies, a wide but not overwhelming array of player abilities, and an engaging combat system that demands that players remain on their toes and think carefully about what abilities to use and when. However, a few technical issues, and a repetitive structure prevent the game from being something for players to return to after they’ve completed the main story.
Before someone points it out, yes, mundane enemies and boxes / destructible items drop stuff too, sometimes even weapons or armor but not in the quantity we’ve come to expect from today’s ARPGs. What we’re left with in Vikings is the endless grind for materials to build the town to get better loot. Sounds good but the implementation falls flat.
Length is not an issue when it comes to Vikings - Wolves Of Midgard, especially as you’re offered a New Game+ mode that strips you of your gear but allows you to keep your skills once the campaign is completed. By that point, however, I found few reasons to go through the entire thing again. Tedious combat is something you don’t want in an aRPG and there’s plenty of it here. With its lackluster skill trees, it’s difficult for Vikings - Wolves Of Midgard to cement itself in the current landscape, as there are far better alternatives. That being said, it does make use of a setting that not many aRPGs approach and, for some, that may be enough. Others looking to fight for Asgard, can take the Seer’s advice.
A game that has plenty of polish but is average underneath.
There’s a lot to like in Vikings, even if the game’s never able to effectively articulate how it’s different to the genre’s greats. It manages – just – to be more than a by-the-numbers Diablo clone thanks to the creative energy that went into its bosses and environment design, but it relies too heavily on that, and the assumption that you’ll be playing the game in multiplayer. As a single player experience, the limits on what Vikings can offer become distracting; making it good for a lazy afternoon of grinding fun, but not something that you’ll remember over the longer term.
A slight twist on the standard action RPG that is hampered by poor controls and a boring skill system.
As unmemorable as it was disappointing, Vikings—Wolves of Midgard misses the mark. With a flat story, uninteresting combat made worse by the game’s annoying exposure system, and a boring environment to boot, this title doesn’t compare to its many well-liked peers within the ARPG genre.
Overall, I believe this game can be fun and challenging because of the weapon variety, the skills and the ability to dodge enemies. I also believe this can be especially fun if you play with other people since it has a multiplayer feature. The story is a little interesting but I really don’t get the unnecessary choice statements in dialogues as they seem to funnel to the same conversation. Add to the fact that your viking is basically someone who is rude and only cares about killing enemies. You also don’t really have a say to the ending as I believe that no matter what dialogue option you choose the ending will end up the same. This game is best played one time through the campaign but can be something that you can enjoy playing with friends if you want something different.
Turning on Vikings: Wolves of Midgard for the first time, I’ll be transparent in saying I was expecting basically a re-badged Diablo. While in some ways this is a fair comparison, what developer Games Farm has tried to focus on in particular is a crisp combat experience that draws heavily on Nordic mythological themes. To this end, I was not disappointed. The game itself is not without its issues of course, with a fairly weak narrative and some patchy design choices at times. Despite these ...