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Mulaka
Dive into northern Mexico's breathtaking landscapes with Mulaka, a 3D action-adventure game based on the rich indigenous culture of the Tarahumara. Renowned for their impressive running abilities, embark on the journey of a Sukurúame - a Tarahumara shaman - as you fight back the foulness corrupting the land, while drawing upon the powers of demigod...
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Mulaka Reviews
Professional reviews from gaming critics
If Mulaka is proof of anything, it’s that there is a definitive impact when games are made by more diverse voices. Mulaka feels deeply personal. A true passion for the Rarámuri culture shines through, as does an equal appreciation for games like Ocarina of Time. Yet what matters most after I’ve put the controller down is that Mulaka is a showcase of something I wasn’t already familiar with. So often are we treated to games that tell the same stories from the same types of people that we begin to feel like we’re simply playing echoes of our own pasts. In a time where people want to build walls,...
Ultimately, the “gameplay” stuff isn’t really relevant to what Mulaka is, or wants to be. First and foremost, this is designed to both preserve the story of a native peoples, and then share it with others, so that they might learn something about a culture they may well have never had an opportunity for beforehand. As I said in my video, which is embedded above, these games are important because, as the dominant entertainment industry, games are a way to inspire audiences to learn more about something, and the more people learn about cultures other than their own, the better. Mulaka migh…
Most games aim to entertain. You’ve got your spacemen and your knights and your wizards of all shapes and sizes, racing towards a challenging goal. Some games have loftier aspirations. They want to make you feel something or experience the world from a new perspective. That’s what makes Mulaka so cool. It comfortably inhabits the space in the middle. It aims to expose you to the joy and wonder of a very particular culture. For me, it was largely a new experience and one that I was pretty keen on.
What do you get when you combine the base gameplay of Zelda with a backdrop of rich culture from Tarahumara? You get Mulaka, the new indie 3D action-adventure title! But does Mulaka live up to its influencer? Find out in our review!
You better have to choose if it’s worth spending your spare cash, because it might not be the game for you and it might be for others.
This tribute to the native peoples of northern Mexico is a respectable action-adventure game.Video games are marvelous educational tools. They can teach mental skills like patience and perseverance, and physical skills [...]
Mulaka is a 3D action-adventure game based on the Tarahumara indigenous culture that explores the lore of these legendary people!
3D action platformers can be some of the most memorable games when done right. Does Mulaka have what it takes to stand alongside genre giants? Grab your favourite spear and get ready for a shape-shifting adventure.
Mulaka is a third-person action-adventure game from Mexican developer Lienzo that tells the story of the titular character who is the Sukuruame, or shaman, of the Tarahumara people of Mexico. It tells an interesting story, incorporating true-to-life fables and stories of the Native American people of Chihuahua.
Mulaka takes inspiration from northwestern Mexico, and it’s easy to see why. Not only do the native people (the Rarámuri) have interesting beliefs, but they also were well-known for their long running (which manifests in the game as an endless sprint). The location is also home to some amazing natural geometry, so all the elements are there to be the basis for something great.
Embracing the rich and largely untold story of Tarahumara culture, Mulaka is a journey of discovery and spirituality in a corrupted world. You play as a Sukurúame, a native Shaman who posses great powers including the ability to see into the spirit world. Spear in hand you set out on a journey to mend the corrupted world, one fallen foe at a time.