

Rating
Metal Eden
An adrenaline-rush sci-fi FPS. A HYPER UNIT ASKA is sent on a suicide mission to rescue citizens' COREs from MOEBIUS, an orbital city turned into a deadly trap. Dive into cybernetic warfare, face the ENGINEERS, and uncover the secrets of METAL EDEN.
Details
- Released
- September 2, 2025
- Developer
- Reikon Games
- Publisher
- Deep Silver
- Platforms
- PC · PS5 · Xbox Series X|S
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Metal Eden Reviews
Professional reviews from gaming critics
Steam tags list Metal Eden as a "Boomer Shooter"... I'll get back to that in a moment, but the notion that this is inspired by the games that forged the first
Reikon Games built a game where each of its components is good enough, but the end result is brilliant. From a game design and artistic perspective, it's the poster child of why less can be more even when executing a fairly ambitious project. Metal Eden brings aggressive movement and intense combat back to its glory days, and it manages to do so while delivering important social commentary. It's fun, it looks good, and the theme matters now more than ever.
Poland-based studio Reikon Games has only been around since 2014, but in its decade of development, it has made a name for itself creating stylish, action-forward cyberpunk games. Its debut, 2017’s Ruiner, was itself a great isometric shooter, but in hindsight, it was a look toward the studio’s future and its second game: Metal Eden. Like Ruiner, Metal Eden is a futuristic neon-lit shooter set in a cyberpunk dystopia, but this time, from a first-person perspective. It blends excellent fir...
It’s undeniable that 2016’s Doom was one of the most influential games of the last decade, not only due to its fantastic gameplay, but also how it basically revived a subsection of first-person shooters focused specifically on fast-paced combat, fluid movement, and a lesser emphasis on precise aiming and positioning. People like to call them “boomer shooters”, but I still refuse to adhere to this dumb terminology, even when the developers themselves decide to call their game a part of...
Metal Eden is a fast-paced boomer-shooter FPS by Reikon Games, the developer of Ruiner. The game made a strong impression when I covered the preview earlier this year. Now that I’ve played through the entirety of Metal Eden, I can confirm that it is an exhilarating, if sort of short and disorienting, blast, and should be on any shooter fan’s radar.
Armored core.They say imitation is the most sincere form of flattery. If that's the case, then developer Reikon absolutely [...]
It's not particularly big or clever, but Metal Eden is a beautiful, bombastic blaster that entertains while it lasts.
Metal Eden feels like a fantastic rollercoaster, only bogged down by the long line. In this case, that long line is an abundance of story cutscenes and dialogue that only ever exceeded in annoying me. But when you do finally get back into action, that fast-paced platforming and shooting shine alongside the best, although having even one additional game mode beyond the campaign could make Metal Eden a must play.
Altogether, Metal Eden should be given a try, there's a demo on the PlayStation Store that can help you decide whether you dig its energy. However, despite its frenetic pace and solid gunplay, there's a sense the true potential of Metal Eden is unfinished. If you want a good and brief FPS, you can do far worse than Metal Eden, but you'll be left with the lingering impression you've seen all it has to offer too quick, and that the game's potential has only come out of the FPS oven half-baked.
Metal Eden piqued my interest back in April, a high-speed, sci-fi FPS that looked to combine the likes of Doom with the traversal of Titanfall. It also marks quite the departure from Reikon Games previous’ title, the top- down, twin-stick shooter Ruiner.
Metal Eden is a short, sharp hit of sci-fi action—an FPS that leans hard into parkour combat, audiovisual style, and relentless pacing. Its narrative is thin, its enemy roster repeats itself too quickly, and the AI can wobble. But when the flow clicks, it delivers a thrill few shooters manage. It doesn’t overstay its welcome, clocking in at around four to five hours, and for all its flaws, the cohesion between sound, visuals, and kinetic combat makes the ride worth taking.