
Diablo IV: Lord of Hatred Reviews
Check out Diablo IV: Lord of Hatred Review Scores from trusted Critics below. With 27 reviews on CriticDB, Diablo IV: Lord of Hatred has a score of:
Diablo 4: Lord of Hatred is easily one of the best expansions we've seen in the franchise due to its superb narrative and engaging systems.
Lord of Hatred's campaign brings various storylines to an epic conclusion in a very satisfying way. The new mechanics are just as fun as you might expect, and exploring how to maximize the new character types is as deep and fun as you want it to be. The complexity on display here is staggering, but well worth figuring out, as this franchise continues to deliver exciting and satisfying action and progression in a way that simply cannot be found elsewhere.
The final part of the campaign brings a conclusion to the Sanctuary saga and adds quality improvements to the game as a whole.
Diablo 4: Lord of Hatred provides a thrilling conclusion to the Age of Hatred arc and bolsters its endgame content with some very welcome additions.
Diablo IV: Lord of Hatred delivers the best story in the franchise's history, two exciting new classes, and sweeping new gameplay systems.
After the disappointing Vessel of Hatred, Blizzard redeems itself with Lord of Hatred, delivering an expansion that serves up a very enjoyable campaign, two new character classes, and some new features that truly enrich the Diablo 4 experience. There's a sense of completeness and finality to the this expansion that makes it a must for Diablo 4 fans.
We review Diablo 4: Lord of Hatred, the second expansion for Diablo 4. Is it worth returning to? Read our impressions.
I love expansions that really go above and beyond and Diablo IV: Lord of Hatred is one such piece of DLC that I loved playing through.
Diablo IV’s second expansion, Lord of Hatred, is almost here. I got to play through all of its added content for over 30 hours. It is a big, bold,
Boasting a profound reinvention that overhauls the game’s core player power routes and lacklustre endgame options, Lord of Hatred is a masterful recalibration that replaces "more of the same" with genuine mechanical depth, making it an essential evolution for veterans and the perfect demonic olive branch for the sceptics.
Lord of Hatred is an exceptional cherry on top of Diablo IV, further cementing the entire package as among the best action RPGs of the generation.
As the conclusion to Diablo 4’s narrative, Lord of Hatred excels. It tells a tighter, more personal story, and features an incredibly satisfying and powerful final act.
A confident expansion that refines the grind, delivers a strong narrative payoff, and doubles down on accessible ARPG design.
Nathan Garvin reviews the latest Diablo IV expansion, Lord of Hatred, for Gamer Guides.
Lord of Hatred is a more robust expansion than Vessel of Hatred, and its mechanical changes and new modes are noteworthy. The Warlock class is a winner even if the Paladin is a bit of a bore, and the Isles of Skavos are an occasionally sunny change of pace. Long-time players stuck swirling around the endgame will enjoy the War Plans mechanic, even if it’s not adding much new content but remixing what’s already there. As with all expansions, playing the base game’s campaign first is recommended, but it’s also possible to jump almost directly into Lord of Hatred and enjoy the new classes. For anyone invested in the continuing saga of Lilith and Mephisto, Lord of Hatred is a rewarding new chapter.
Diablo 4 offers the finale of its epic story, where you'll face Mephisto himself. But what else does it bring?
Diablo IV: Lord of Hatred closes the book on Mephisto’s arc, but not on the future of the game. Instead, it points the game in a clearer direction, and for the first time in a while, that direction feels like progress.
An extremely satisfying conclusion to Diablo's latest demonic saga.
Diablo 4 Lord of Hatred is a dramatic end to the Mephisto saga, and while the endgame is the best it's been, I'm unsure where we go next.
After 12 seasons and a first expansion adding several major new features such as the Spiritmaster class, the Nahantu jungle, new endgame activities, and mechanics for finding the ultimate build, Diablo 4 returns on April 28, 2026, on PC, PS5, and Xbox Series X|S with a second DLC: Lord of Hatred. On paper, this one promises to be twice as impactful as the first.
Diablo 4: Lord of Hatred surprised me with its sunlit setting and stronger narrative focus.
It's been almost three years since the release of Diablo 4. In that time, we've defeated Lilith, survived the first expansion, and poured out a flood of criticism—or praise—for the balance of subsequent seasons. So, when I launched Lord of Hatred, I had very specific expectations.
"Looking objectively at what Lord of Hatred offers, it’s a hard sell," Hamish writes in his Diablo 4 Lord of Hatred review.
Returning characters may find some appreciation from long-time fans, but Lord of Hatred is just another tired, safe addition to Diablo 4 that fails to really excite.
Third time isn’t always the charm. An expansion to a game can be many things: a new zone with a new campaign, a collection [...]
As is tradition with Diablo, the endgame is all about perfecting your character, offering more than enough challenges for both solo and group play to keep you occupied for hours, weeks, or even months. It is a dense, high-energy experience that truly doubles down on what makes the franchise so addictive.
You can feel it in your soul that evil is once more making your life more miserable than it is. But even so, are you ready to take on a Prime Evil once more, wanderer? From the moment Diablo IV: Lord of Hatred begins, Sanctuary feels like it’s already losing, crumbling under the creeping weight of Mephisto’s influence, darker and more desperate than anything the base game dared to attempt. He will stop at nothing to take everything and make it his from Litlth’s death to Eru betraying Ne...