Dave Aubrey
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Games have an undeniable fascination with war, and yet despite that, so few steps away from the glory of multi-kills and frontline shooty bangs. Recent AAA titles have attempted it with Call of Duty: WWII and Battlefield 1, but these still can't reconcile their poignant messages about the horrors of...
I'm one of those fans of Japanese games and culture that doesn't much leave the house (yes, a "weeb"). As a result, I've always seen videos of people playing Taiko no Tatsujin in Japanese arcades and felt pangs of jealousy. I do enjoy rhythm games, from Guitar Hero to Persona...
SoulCalibur VI
Most fighting games feel alien to new players almost instantly. Just moving around in a game like Tekken, tapping down or up once for a side step, holding a bit longer for a walk, double tapping for a jump, dashing… It can feel complicated and alien to anyone outside of...
There are so many reasons to love the Mario Party series. There's also a good few reasons to despise it, honestly. A bit like Monopoly, if you're on a good streak it feels like a good game, but before you know it you're nearly two hours in, sweating in a...
I adore the Xenoblade Chronicles series. On the Wii, the original was a breath of fresh air, bringing a long, deep JRPG to a system that desperately needed one. On Wii U, Xenoblade Chronicles X brought a vast open world which felt cohesive and completely unique. And then on Nintendo...
There’s something about the early 20th century that just feels ripe with adventure. The time of Indiana Jones, mysterious relics, naughty Nazis, curious curses, and jovial, flamboyant accents. Ah yes, the 1930s, what a glorious time indeed. Nothing quite captures this camp camaraderie like Strange Brigade, the new multiplayer shooter from...
Monster Hunter is no longer a niche franchise. Handheld fans have been enjoying more and more games and there's been a steady increase in popularity for years, but the mainstream breakthrough we saw from Monster Hunter World was entirely unprecedented. It’s for exactly that reason, why you can feel comfortable...
Despite being a big JRPG fan, I don't have any nostalgia for that SNES era of RPGs. Sadly, I never owned a SNES at the time, and revisiting the games in later years isn't quite the same. I've always admired detailed sprite artwork, but never really felt a pang of...
Japanese arcade games feel like this last bastion of absurd games I've never actually heard of. Whenever there's an anime style fighter that I'm struggling to read the title of, you best believe it's an arcade game, and you best believe there's waifus. Koihime Enbu Ryo Rai Rai is another...
When we first met Captain Toad back in Super Mario Galaxy, we knew he was adorable, we just didn't know he'd end up turning into such a star. He got his debut on Wii U and, well, it didn't exactly sell gangbusters, but the wee Captain certainly earned himself a...
If there was one key problem, for me, with Mario Tennis Ultra Smash on Wii U, it's that it was just tennis. It felt more like a tennis simulator than a game, and gamifying sport mechanics is what Mario has traditionally done incredibly well. For a sports game, it was...
If I'm to make a confession, I must say that BlazBlue has always intimidated me. I love fighting games but, frankly, BlazBlue's level of execution and mastery required to pull out some impressive combos is frightening - especially when considering it's a game with a smaller audience, which makes it...
CriticDB tracks 145 Dave Aubrey reviews, averaging 73/100. See the score distribution and their highest & lowest rated games below, or browse every Dave Aubrey score in the Reviews tab.
Dave Aubrey score distribution
- 90–10022
- 80–8952
- 70–7931
- 60–6925
- 50–596
- Below 500

















