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Stephen Tailby

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Latest Reviews

Despite this review's subheading, Small Radios Big Televisions is not a VR game – at least, not in regular terms. Indeed, it's your in-game self that dons a headset in Adult Swim's exploration puzzler as you make your way through the empty halls of abandoned facilities. Quite why this is...

Push SquarePush Square·November 21, 2016
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Super Dungeon Bros certainly has personality, we'll give it that. The title is shouted at you above a heavy soundtrack, the game tells you to 'Press X to rock', and you feel like you know how things are going to go from there. When you start the quest, an opening...

Push SquarePush Square·November 14, 2016
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The Tomorrow Children is something of a departure from Q-Games' vibrant, punchy, arcadey PixelJunk titles. This is a game far grander in scope, darker in tone, and more varied in gameplay than anything from the Japanese studio's previous gen efforts. It also explores new territory, treading the lines between genres...

Push SquarePush Square·September 14, 2016
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It was perhaps a little surprising to see a sequel to last year's botanical platforming adventure Grow Home, especially one that would release so swiftly. Grow Up released less than 12 months after its predecessor, and we were curious to find out what could've changed in that short space of...

Push SquarePush Square·August 26, 2016
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Insomniac Games has certainly been keeping itself busy lately. The studio has been launching game after game over the last couple of years, all of them of the quality you'd expect, and it seems it's prepared to tackle almost anything – big or small. Nestled in-between its successful re-imagining of...

Push SquarePush Square·July 17, 2016
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No, this isn't the 256th instalment in Namco's venerable arcade classic - the number in the title refers to the infamous glitch from the original Pac-Man. Level 256 was impossible to beat due to a jumble of letters and numbers on the right-hand side of the screen, blocking half the...

Push SquarePush Square·June 26, 2016
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Three Fields Entertainment, the indie studio behind Dangerous Golf, comprises mainly of the same minds responsible for Criterion classics Burnout and Black – and this is abundantly clear from the start. Its debut title is an arcade sports game that shares as much in common with golf as Rocket League...

Push SquarePush Square·June 3, 2016
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Of the numerous reboots, remakes, and remasters this generation has brought us, this one may just be the most drastic. Originally released in 1989 on the Commodore Amiga, Shadow of the Beast was well received and lauded for its mind-blowing visual fidelity. Heavy Spectrum's modern take on the hard-as-nails classic...

Push SquarePush Square·May 16, 2016
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Housemarque is renowned for a couple of things: its consistently brilliant arcade titles with incredibly moreish gameplay, and its gloriously colourful visual effects. The Finnish developer's body of work is a kaleidoscopic tour-de-force, the games as vibrant as they are deceptively deep. It should come as no surprise, then, that...

Push SquarePush Square·April 25, 2016
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That's right: the cat puns start early. Not even the title of this fur-st purr-son mess-making game was able to escape the witty claws of developer Chris Chung, and his creation is littered with word play (guess what the pause menu is called). Catlateral Damage has been available on the...

Push SquarePush Square·March 23, 2016
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Before the musical camaraderie of Rock Band and before the introduction of plastic instruments with Guitar Hero, Harmonix was making a very different kind of rhythm game. The developer has long been a master of this genre, with a history on PlayStation stretching back to 2001 with the release of...

Push SquarePush Square·December 29, 2015
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After some unfortunate delays, Codemasters finally wheels out its debut F1 game for the current generation of consoles. Fans who have stayed with the series in its many iterations on the PlayStation 3 can now at last spin around Silverstone with the teams and drivers of the new season along...

Push SquarePush Square·July 13, 2015
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