Mark Steighner
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Latest Reviews
South of Midnight pares a refreshingly different narrative and setting with artistic visuals that bring to life folklore from the American Deep South. It’s captivating, and there’s almost nothing like it. Unfortunately, South of Midnight is saddled with frustrating, unpolished combat and action sequences that become repetitive long before the...
Koira
Koira is a heartfelt and inspiring journey that explores the deep emotional bonds between people and animals, bonds that are dynamic and fulfilling for both. With expressive art and music, some interesting puzzles, and a bit of tension and excitement, Koira is less one dimensional than it might appear. As...
AI-Limit
In the absence of other and more impressive Soulslikes, AI Limit could definitely step in and fill a void. It gets the basics right and even iterates in some enjoyable ways. Fans of sci-fi anime and those bored with gothic fantasy will appreciate AI Limit’s setting and theme. While the...
Derivative though it most certainly is, The First Berserker: Khazan is still incredibly fun to play because combat is so satisfying. The gothic anime visuals look great, and the game manages to sneak a few new and smart mechanics into the formula. The First Berserker: Khazan may be a familiar...
Atomfall
A few weeks ago I went hands-on with a few, curated hours of Atomfall. I felt then the same as I feel now after playing the full game. The world is beautiful and thoroughly convincing, the characters are interesting but the combat lacks polish and finesse. I probably missed a...
Assassin’s Creed Shadows does not revolutionize the formula that has both served and undermined the franchise for a very long time. It does shake things up a bit by bringing back the twin protagonist mechanic in a new way and making some tentative progress with mission design, stealth, and combat....
Card battle games offer endless replayability, with little chance of things getting stale because the combinations of cards in a particular situation are unpredictable. Knights in Tight Places has solid and very enjoyable core systems and mechanics. The combat is fun and the new art style helps sell the new...
Monster Hunter Wilds builds on Worlds’ combat, crafting, and upgrade systems. The new open zones and more complex monster behaviors are impressive and interesting to explore, and as always, hunts can be challenging, rewarding, exhausting, and fun. The lack of new weapons is disappointing, as are the many technical issues...
Avowed
Thanks to its legacy of the excellent Pillars of Eternity games, Avowed is built on a strong foundation. That comes through in every aspect of the game, from its deep lore to its exceptional world-building, characters, and writing. Smartly avoiding the pitfalls of an empty open world, it gives the...
Kingdom Come: Deliverance II is more ambitious, more polished and more narratively complex than the first game. It’s an impressive achievement that moves the unique franchise significantly forward.
By not numbering this latest game, the developers are signaling a rebirth of the series. In many ways that’s true. The action-RPG mechanics and narrative-heavy design bring the franchise in line with other ARPGs. At the same time, Dynasty Warriors: Origins is still a Musou game at heart. The immense...
Mirthwood
I kind of wish that Mirthwood’s combat was either way better or entirely optional. Alas, it is neither. Aside from that, though, Mirthwood is an entertaining and engaging mashup of cozy farming and RPG adventuring. It’s easy to spend a lot of relaxing time puttering around, chatting up the townsfolk...
CriticDB tracks 202 Mark Steighner reviews, averaging 78/100. See the score distribution and their highest & lowest rated games below, or browse every Mark Steighner score in the Reviews tab.
Mark Steighner score distribution
- 90–10019
- 80–8979
- 70–7980
- 60–6920
- 50–593
- Below 501

















