JD
76
Avg Score

Jordan Devore

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Latest Reviews

Some of the boss designs feel uneven or underdeveloped, and the dialogue misses about as often as it lands, but when Furi is good, it’s real good. I am surprised by how well its fusion of action and shooting works. Just make sure you have the patience necessary see the...

DestructoidDestructoid·July 5, 2016
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It’s just a shame there isn’t way more game here. If this truly is the start of a franchise, I’d potentially be up for more titles, but I can’t deny how much this sparse pilot entry leaves me wanting.

DestructoidDestructoid·June 24, 2016
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All told, there’s a decent game in here somewhere, but it’s bogged down by annoying difficulty spikes and movement and aiming controls that never feel quite right. Even without those issues, Rocketbirds 2 does little if anything we haven’t seen before. Its premise and world can only take it...

DestructoidDestructoid·May 10, 2016
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Still, Alienation is one of the best-feeling twin-stick shooters I’ve played, so I can’t be too bummed. It wasn’t long before I had that realization, and now that I’m 20 hours and several character save files in, I’m even more convinced. Housemarque could stand to flesh out the endgame content...

DestructoidDestructoid·April 25, 2016
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Going in with modest expectations despite that price point, this is a decent DLC release. The main draw, the robot-building feature, is cooler and more extensive than expected. I wouldn’t get Automatron for its story alone, though. And I’d also hesitate to recommend it if you’ve already had your fill...

DestructoidDestructoid·March 23, 2016
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It’s great to see TrackMania back on consoles and, going forward, I hope Nadeo can earn new fans while keeping the veteran players happy. All told, Turbo is some of the most fun I’ve had with the series.

DestructoidDestructoid·March 22, 2016
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I doubt I’ll mess with the level editor or community-made maps for long, but I’ve already gone back to replay the campaign and also start a brutal trip through Hard mode. It is, in fact, “extremely challenging.”

DestructoidDestructoid·March 17, 2016
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Jordan: And there it is. The truth comes out. Naturally, I’m a zombie guy, so we need to be sworn enemies until I invariably grow tired of playing as the still-kinda-cheap soldier class with the crossbow and switch sides.

DestructoidDestructoid·February 18, 2016
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I loved the responsive controls, and that’s a big factor when examining an action-heavy game like this, but the presentation is also commendable. The art and sound design play pivotal roles. Bugs are squishy, just as you’d expect, while power-ups serve as a visual and auditory jolt of energy. The...

DestructoidDestructoid·January 18, 2016
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If I were to stick with a single installment going forward, this would be the one. Some of the upgrades fall short of expectations, and a good deal of the content is overly familiar at this point, but The Shadow of New Despair still represents the series at its...

DestructoidDestructoid·December 8, 2015
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I maintain that Castle Crashers is a good game. Great, even, if you’re playing cooperatively. But seven years later, I’m not nearly as smitten. I just can’t endlessly grind battles like I used to.

DestructoidDestructoid·September 11, 2015
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Even the smallest accomplishments feel like massive victories, and once you experience that euphoria, you won’t want to quit. Watch your ambition soar.

DestructoidDestructoid·May 5, 2015
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