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Assassin's Creed Rogue
Assassin's Creed Rogue is a 2014 action-adventure video game developed by Ubisoft Sofia and published by Ubisoft. It is the seventh major installment in the Assassin's Creed series, and is set between 2012's Assassin's Creed III and 2013's Assassin's Creed IV: Black Flag. It also has ties to Assassin's Creed Unity, which was released on the same da...
Details
- Released
- November 11, 2014
- Developer
- Ubisoft Sofia
- Genres
- Action · Adventure · Open world
- Publisher
- Ubisoft Entertainment
How it plays
Time to beat · 4 player times (IGDB)
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Assassin's Creed Rogue Reviews
Professional reviews from gaming critics
One could imagine that, given how Ubisoft blatantly refused to properly preview and promote Assassin’s Creed Nexus prior to its release, we weren’t supposed to look forward to it. When a big publisher can’t be bothered to promote a game before release, barely telling us a thing about its visuals, gameplay, or important features, it’s because they want you to forget it exists. Just look at how Microsoft refused to tell the world a single thing about CrossfireX. I really don’t underst...
Assassin's Creed Rogue is really meant for the fans of the series who are invested in the Assassin’s Creed universe. The game knows this and wears it on its sleeve. If you weren't a fan of Black Flag, there unfortunately isn't much here to help change your mind. Newcomers are better off coming back to Rogue once they've caught up on the story so far, as it expects you to know certain characters and plotlines going into it. The game may use one too many assets from the previous title and its lack of online features put the product's longevity into question, but that doesn't take away from the f...
Assassin's Creed: Rogue is the sort of thing we like to see in an AC game. A well-paced story with plenty of intrigue, twists and a vaguely charismatic lead with a shonky accent. It's good to be bad.
Assassin's Creed Rogue doesn't do anything particularly innovative or different, but it builds on the fantastic ideas Black Flag brought to the table and adds a bit of its own flair. It's a shame it's been relegated to last-gen hardware though--here's hoping it'll get a chance to stretch out its legs.
Can this redeployment of Black Flag's ideas sustain AC4's grand sense of adventure?
In Assassin's Creed Rogue, players experience the Assassin’s Creed universe through the eyes of Shay Patrick Cormac, a Templar who suffers the brotherhood’s betrayal and transforms into an Assassin hunter.
In plundering Assassin’s Creed: Black Flag practically wholesale, Rogue proves to be a double-edged sword. As much as Rogue succeeds in servicing those who were disappointed that Unity eschewed Black Flag’s naval shenanigans, the game also serves as a timely reminder just how little the franchise has evolved in recent years, in spite of its relatively novel take on the series’ narrative.
My personal Game Review of Assassin's Creed Rogue for Xbox 360. Comments welcome
I disliked Assassin's Creed Rogue on almost every level, from its numerous game-breaking bugs, to its terrible free-running, and (worst of all) its ruined assassination system. Not even the plot, which fills in the gap between Black Flag and Assassin's Creed 3 while recounting the fall of the North American Brotherhood, is very satisfying. I started this game wanting to become a Templar believer, and I left shaking my head in disbelief.
The last thing to add is the addition of ‘stalker’ enemies. Naturally, with your enemies in this game being assassins, you’re going to get ambushed from the bushes, or building tops. It adds a strange twist, as now you kinda get a feel for what it’s like on the other side of the hidden blade. However, the sudden realisation that you’ve wandered into an area with hiding enemies is annoying, as sometimes they’re in chase sequences, which the only purpose they can serve is to mildly annoy you and slow you down.
The gameplay or story aren't guilty of missteps or shortcuts, with beats in both the historic and modern sides of the campaign sure to please the most devoted fans of Assassin's Creed lore. But whether it's a case of Black Flag's novelty wearing off, or simply a less ambitious goal from the outset, Rogue feels like an attempt to offer more, not a standalone experience. But given how well-received Black Flag was, in the end, that may be enough for many players.